Command and Conquer: Generals – Zero Hour Mod
There’s nothing like a new coat of paint to take a classic game and make it current. Although C&C: Generals – Zero Hour was released in 2003, the [FM] Enhanced Mod Team has breathed new life into the game with a mod that improves the graphics and overhauls vanilla C&C with new models, units, maps, and AI.
Major changes include:
-New bloom, lightrays, contrast, shadows, depth of field, water reflections and light pulses
-Improved environmental assets (grass, bushes, trees, rocks)
-Pseudo-HDR Lightning System
-Realistic weaponry system
-New models and textures
-New menu color
-New effects such as heat, toxin, debris, and blood.
-Higher resolution terrain and roads
-New AI scripts that make use of new buildings and units
-New skirmish observation mode.
-Flammable trees and bushes that can injure units and buildings
-Destructible bridges
-New units, buildings, and upgrades
-New infantry skins and models
Download the mod at its official page on Mod DB.

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.
6 Comments on Command and Conquer: Generals – Zero Hour Mod
'unknown'
On March 20, 2011 at 11:25 pm
Wow im really surprised by this, did’nt expect people to be making really cool mods like this for Zero Hour!
SupremeAllah
On March 21, 2011 at 10:08 am
Why they never made another Generals, I don’t know.
“Ouch! Ok, ok. I will work!”
Ron Whitaker
On March 22, 2011 at 5:38 am
AK-47 FOR EVERYBODY!!!!
nika
On May 29, 2011 at 10:17 am
i liki this game.
Phoenix
On June 10, 2011 at 9:43 am
“All accessible targets”
Thanks Enhanced Mod Team
mohammed
On September 18, 2011 at 4:04 am
thankssssssssssssssssssssssssssss