CD Projekt Red “Will Never Use Any DRM Anymore”
CD Projekt Red, the game development branch of CD Projekt, will never use DRM again. CEO Marchin Lwinski said at a GDC presentation that DRM simply introduces complications for legitimate customers and presents pirates with a trivial challenge.
The Witcher 2: Assassins of Kings did include DRM, but after pirates nonetheless cracked the game in short order, CD Projekt patched it out.
Every subsequent game we [make] will never use any DRM anymore; it’s just over-complicating things.
We release [Witcher 2]. It’s cracked in two hours. (…) What really surprised me is that the pirates didn’t use the GOG version, which was not protected. They took the SecuROM retail version, cracked it and said, “we cracked it” – meanwhile there’s a non-secure version with a simultaneous release. You’d think the GOG version would be the one floating around.
DRM does not protect your game. If there are examples that it does, then people maybe should consider it, but then there are complications with legit users.
The fact that pirates rose to the challenge to crack the DRM version of The Witcher 2 is the icing on the cake. Has DRM simply been training an army of super-crackers by regularly presenting them with challenges to overcome? Is there really any point in DRM anymore?