Chris Avellone Set To Write For Torment: Tides of Numenera
InXile’s Torment: Tides of Numenera may soon be getting the writing services of Chris Avellone, the writer of the original Planescape: Torment. Torment: Tides of Numenera is the spiritual sequel of Black Isle Studios’ cult classic RPG.
Chris Avellone has been announced as Torment’s $3.5m stretch goal. He will be joining both George Ziets (Mask of the Betrayer), Brian Mitsoda (Vampire: The Masquerade – Bloodlines) and Patrick Rothfuss (Name of the Wind) as one of the game’s writers.
“Given his key role in Planescape: Torment, and the respect he has earned from the game’s fans, we didn’t want to even hint that Chris might be involved unless we were certain it would be possible. Our unexpectedly strong start – because of you – made it an option we could explore. So explore we did. We’ve been able to work out the scheduling matters so that Chris can contribute to Torment without impacting [Obsidian's] Project Eternity,” wrote Kevin McComb on the project’s latest update.
Should they meet their mark and get Avellone onboard, his job will be to assist in the the game’s design, where he’ll review and provide feedback on all creative elements of the game , including the story, characters and areas—just as he did with the original Planescape: Torment. He will also be designing and writing an eighth companion for the game, and working with both Colin McComb (the game’s lead designer) and Monte Cook (Numenera’s creator) to craft a companion ideal for both Torment and the Numenera setting.
Avellone is currently working on Obsidian’s Kickstarted RPG, Project Eternity.