Welcome to Sector X: Chucklefish Details Starbound’s End Game
Even in early access beta form, Starbound is brimming with content. According to developer Chucklefish, it’s just the tip of the procedurally generated ice berg.
In a new update on the official Starbound website, Chucklefish outlines its future plans for the sci-fi sandbox RPG. There will be tweaks to the progression system, how pixels are earned, a new mission creation/sharing tool, and a Director mode that allows one player to become a sort of Dungeon Master and create scenarios, challenges, and stories to throw at other players.
For me, though, the most notable addition will be Sector X. It’s where players will go once they’ve completed all of Starbound’s missions to engage in planetary PvP. From Chucklefish:
Sector X is a collection of planets in which PVP is enabled by default and players battle over controlling various planets. To take part in the battle you first have to form an organisation (in game), which gives you access to a space station shared by other members of your organisation. The space station doubles as a ship that any captain in the organisation can control and is constructed from blocks and objects for full customization.
The PVP in this sector is entirely optional, players choose whether or not to attack each other or work together. Monsters, quests and events will be strong enough to be challenging even with the best tools in the game. And in game events, invasions and so on will keep the experience fresh.
In additional Chucklefish news, the indie studio announced that it is in the preliminary stages of development on its next game. While no definitive details have been determined, the devs say they’d like to create a “top down, open world, multiplayer pirate game.”
As a Starbound player and fan of Chucklefish, I’m thrilled how the project and studio have grown over the past year.
Just one request: no more character wipes. Please!