Classic Games That Deserve Sequels
If our beloved gaming industry ever reaches the depravity of the movie industry, I might just lose it. Anyone who has been to the movies in the last month or so has been assaulted with a blitzkrieg of generic sequels. Some of these movies barely warranted their original release, let alone 3 separate releases. As signs of this sort of behavior in the gaming industry are starting to appear, we must all hold our breath for the coming storm.
I think the problem is common in this generation, where titles of any regard are casually pushed into meaningless sequels. (I’m making angry faces at you, Tony Hawk series) Publishers tend to go towards “safe” game releases, or to say, games that they know will make money. I don’t blame them for that. A developer’s job is to make money, first and foremost. However, forums are ripe with topics about how terrible developers are, sucking the creativity out of our once pure medium.
Alright, everyone put on their hypocrite hats. Gamers are notorious for wanting original products. “Down with remakes!” we cry, our fists shaking toward the heavens threateningly. However, for the sake of argument, let’s say we wanted a remake. Forget original, creative products for the moment. Let’s see if we can find some tired ideas that may still hold some value.
I realize that this idea might be hard to grasp. I’ll give you a minute to pick up your brains off the floor. I didn’t mean to blow your mind like that.
Here are a few classic (and not so classic) games that are in need of a new pair of shoes.
Original: Take a beloved franchise, add a phenomenal flight simulator, mix in some immersive story elements, and you have a true classic. Star Wars: Tie Fighter is considered the greatest space combat simulation of all time. The game itself is actually a sequel to “Star Wars: X-Wing” which was a quality title in its own right. In the game, you follow your character through the rankings of the empire, fighting in various battles all across the galaxy.
The Remix: If ever there was a series that deserved another shot, this would be it. Massive online battles of various Star Wars craft, based in major events from the movies, would be completely amazing. Imagine an attack and defend scenario, where one team of players is the alliance, attacking the death star, while the other team of tie fighters must follow them into the tunnel, preventing the alliance from making that critical photon torpedo shot. The idea practically makes meÃ¢$¦ waitÃ¢$¦ yeahÃ¢$¦ I just had a nerdgasm.
See the full list after the jump:
Original: Base Wars remains one of the most innovative baseball games of all time. It hit the NES in 1991, with a marginally successful release, and then disappeared off of the map. The game featured robot players, in 4 various body styles (Motorcycle, Tank, UFO, Cyborg) which could be upgraded with various new weapons, skills, and attributes. You might have noticed the word “weapon” in that last sentence, because that is where Base Wars stood out from the rest. When a play at any base was contested, (Or, the ball got there before the runner did) the game would revert to a “duel” mode. In this mode, both the runner and the defender would battle it out, “Street Fighter” style, until one of the fighter’s hit-points was depleted.
The Remix: The ability to fully customize each of your robot players, based on combat ability and attributes could really be extensive. Take the customization options from “Armored Core” and you’ll see what I’m getting at. Online play, coupled with a revised duel system would make this one of the more remarkable baseball games ever created.
Original: What happened to Rare? Oh wait, now I remember. After being purchased by Microsoft for a massive sum of money, most of the Rare leadership split. Perhaps that can explain the string of quality, if not unremarkable titles they have released over the last 5 years. Titles like Banjo Kazooie remind us of the Rare of yore. Released in 1998 for the N64, Banjo remains one of the best reviewed 3D platformers of all time.
The Remix: Luckily for us, Rare currently has plans to remake Banjo-Kazooie. Until then, we must speculate about how the classic gameplay might change. Online and Cooperative play throughout the story would be a really welcome addition. If nothing else, “Mumbo”, (the hilarious witch doctor who turns Banjo into various creatures) should definitely make a re-appearance.
Original: This game needs no introduction. Considered by some as the greatest RPG of all-time, this game redefined the genre. Released in 1995 for the SNES, Chrono Trigger brought together the finest minds of Square and Enix, to create one of the most remarkable game experiences ever made.
The Remix: Before you start shouting, I must clarify something. Yes, the Chrono franchise was re-visited in the excellent Chrono Cross for the PS1. However, that game introduced us to a completely new set of characters. The remake I imagine gives us back our classic heroes such as Crono, Frog, Magus, and the rest. Remake it! Just use the original story, gameplay, and mechanics, but just add new graphics. It would still stand over most RPGs released this year.
Original: I mean, come on. It’s Punch-Out. It’s hardly even considered a “game” anymore. The theme song alone is a cultural icon, mimicked and parodied countless times. The gameplay itself was incredibly simple, yet it remains one of the most beloved NES games ever released.
The Remix: The key here is not to change much. Refine the Wii controls to the point of perfection, update the graphics, and that’s about all you need. Keep the camera where it always was. Let’s not over complicate something that needs no improvement. For an excellent example of how to improve the game without killing the original, see Super Punch-Out for the SNES.