Cobalt Demo Recap: What We Know So Far

Cobalt’s not an easy game to describe. If I were forced to take a stab, I would say something like “Little Big Planet meets Minecraft, with guns.” The new game from Mojang AB is certainly a unique product, and during the first day of Minecon 2011, its developers took an eight-minute stab at explaining it. Here’s the information we gleaned:

  • Side-scrolling gameplay
  • Design of the world is still block-based, but with more detailed textures than Minecraft.
  • Levels will be customizable, and players can design their own.
  • Setting said to be some kind of “alien planet.”
  • The player’s avatar is a strange-looking robot with large eyes; other avatars will also be available.
  • World is populated with similarly strange enemies: fat, turkey-like birds that shoot feathers, smaller birds that “pick out your eyes,” and an army of adversarial robots who used to be allied with the player character.
  • Gameplay centers around gunplay, unusual for a side-scrolling game. Instead of aiming, players will use the character’s dodge-roll to determine which direction they aim. After rolling, you’ll have to time your shot precisely to get it to go in the right direction.
  • The game also features “bullet time” when danger approaches. Time slows down, enabling players to escape, shoot enemies, and even punch grenades back where they came from.
  • The demo highlighted Survival Mode, which tasks players with, well, survival in a particular environment. To do this, they’ll have to collect weapons and ammo, as well as what is most likely “power,” judging by its lightning bolt symbol. Your power number is displayed below the robot at all times — it can be increased by dispatching enemies and exploring the environment, but when it reaches zero, you die.
  • While exploring, players will engage in mini-games, hacking computers and cracking safes. The money that is earned by performing these activities can be spent at in-game stores to buy more and better weapons.

 

Pre-orders for the game will begin in December, and the game will follow a Minecraft-style release method. You’ll be able to play the game in Alpha for a low price, effectively. If you attended MineCon, however, you’ll get the game for free. You lucky dog!

Cobalt & Scrolls Panel Screens

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