Command and Conquer 3 Patch: Rumors of Bugs Left Unfixed

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With the recent announcement of a new patch out later this month for C&C 3, a number of users are already concerned over the fact that this new patch doesn’t address several critical bugs and other issues. While the new patch will primarily adjust the balancing of the different units and resolve some unfair tactical discrepancies, it doesn’t seem to address a number of issues that prevent some people from even playing the game. Key among these is complaints of players being completely unable to access the online lobby due to it crashing, freezing, or even displaying a “Ghost ‘OK’ Box,” which seems to be a window with an “OK” Box that does nothing. Worse still, even after this and another previous patch, EA still does not seem to have addressed this problem, nor even acknowledged its existence.

Honestly, I have not played this game, so I haven’t experienced these issues first-hand, nor do I really understand fully what this Ghost “OK” Box bug is all about. However if anyone out there could clarify things, feel free to comment on it, since this sounds like a a very serious issue that would severely diminish the value of the overall game.

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73 Comments on Command and Conquer 3 Patch: Rumors of Bugs Left Unfixed

Derek

On May 19, 2007 at 9:24 pm

Yeah, I get that ghost ok box almost always when trying to get into the lobby or automatching. I am still able to play some games, but it really tries my patience because when that ghost ok box comes up, the entire screen freezes and you can’t do ANYTHING except hard restart your computer. It’s annoying as hell.

Snus

On June 9, 2007 at 5:26 pm

Regarding the freezing and HARD reboot.
YEAH ITS ***** CRAPPY! :evil: :evil: :evil:

Aaron

On June 9, 2007 at 10:14 pm

Command and Conquer 3 is sadly one of the least technically tested applications that exsists for Windows today. I have never encountered a game so buggy, poorly built and tested as this. There have been countless problems for people running Linksys routers and trying to connect to even a single multiplayer game or access their poorly constructed, low-bandwidth servers. The things EA is doing with this game are just sloppy mistakes due to under-experienced programmers and server technicans. Even with their recent patch they have created more problems for countless users. Some people (including myself) cannot even launch the game now due to critical Windows errors that never exsisted before this filthy patch was launched. Again, sloppy, sloppy moves on behalf of EA. I will never spend my money on one of their products again. Pathetic.

Kenny

On June 11, 2007 at 4:29 pm

Command and Conquer 3 and Generals have given me no shortage of headaches. At least Generals is somewhat playable. CC3 crashes after a few minutes of game play. I have done almost everything including using older drivers for my nvidia 6200 card. (The game does not even work on the newest driver at all) EA for the PC is absolutely garbage. I will not ever buy another command and conquer. I’m going to patiently wait for starcraft 2. :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:

Starless_Knight

On June 24, 2007 at 6:37 pm

Hey guess wot new problem!

I jus bought the kane edition version an FFS it works all good till i build any type of building well obviously u have to build a power plant for starters so its the only building available so i buid it and poof back to ma desktop wid an error message, C&C, Vista and nvidia e am pissed off to hell. anybody else had the same problems or felings please do share.

This_game_works

On June 28, 2007 at 4:35 pm

:mrgreen: they patched it to 1.05 the ghost box has been fixed. And the no- cd is out (at gamecopyworld.com, if the before website got deleted just type gamecopyworld into google) :arrow: as of july 03 2007 the 1.05 trainer will arive at cheathappens.com (if the before adress is deleted then just type cheathappens in google).

So I hope I helped.

C & C 3 = Shit

On June 28, 2007 at 10:29 pm

I bought this game today. I installed it and my computer meets all the min. requirements, passing some. When I try to run it, I see it start to load then the screen goes black and my computer restarts. No message, nothing just restarts. If anyone knows how to fix or had a similar problem please post.

Geraldo

On June 29, 2007 at 10:26 pm

cara eu tenho este jogo e recomendo a todos que gosta na minha cpu ,que é umxp400 com 1gb memória placa de vídeo x800xlmsi roda com todos graficos la nas autura uma beleza obrigado

jason

On June 30, 2007 at 3:05 am

hey starless_knight, i’ve got the exact same problem as you do. the menus are fine, the moment i run a game and i build a power plant and deploy it, my cnc3 just stops running and returns to desktop saying that there was an error. Please, anyone has an answer and remedy for this? i need help.

melo

On June 30, 2007 at 7:09 am

this game is awesome but unfortunately the bug make it sux.. the game crash after few minutes!! it say error on enc3game! wtf??

beck

On July 1, 2007 at 11:11 pm

Hi C & C 3 = ,
Mine does that as well – really annoying – have you figured out a way to fix it yet? :S

lumpy_goat

On July 2, 2007 at 12:03 am

I am having the same problem, have C&C3 installed and patched to 1.05, and the game crashes after a few minutes into the game with a long list of errors, at the bottom going “due to the severity of this error, the game will now close”.

I’ve updated all drivers, directx etc, I even took out my nVidia 6200 and put in an ATI 9600 to see if it was the GPU that was the problem…. nope, with the ATI card it won’t even load the into EA movie before it crashes.

Well done EA. :roll: Solutions anyone?

Tetris_is_better_than_CC3

On July 2, 2007 at 12:59 am

I have the 1.04 patch and the game still crashes every couple of minutes. This game is really annoying. But anyway, I’ll try to install the 1.05 patch later today and see if everything will do just fine. And, guys, I saw this page discussing about modifying the registry entry. I haven’t tried it though. Check it out. It might help. http://commandandconquer.filefront.com/news/Some_problems_with_CnC_3_Answered;34056

So annoybed

On July 2, 2007 at 2:17 am

Useless Frisbees
bought the game and installed after many attempts b/c the security on it is crap and causes the drives to stop spinning. under windows xp pro with 3.8 ghz proc. o/c 512mb radion 2 gigs mem 500 gig hd
I know I meet the min requirements and then some the damn game keeps crashing when tring to install.
Have formated countless times updated all drivers, flashed the cd rom and still am to no aval. I think EA needs to get there head stright and figure this crap out
I have searched the net pretty well and found I am not the only one that has had countless troubles installing and playing the damn game.
Any one know how to fix this? :!: :!: :!: :!: :!: :!:

C & C 3 = Shit

On July 2, 2007 at 4:21 pm

Yes you have to read the instructions very carefully when installing. You have to close all background programs AND PROCESSESS that aren’t Local Service, System, Network Service or explorer.exe and taskmgr.exe. Then when you run the game you have to keep all but those processes closed. It should work. This is the only game I’ve played where I actually read the installing instructions; it’s basically what I said above but check for reference.

Starless Knight

On July 3, 2007 at 7:18 am

Hey am back again C&C is still wont work u cant trust itas far as u can throw it (metaphorically speaking) so i jus took it back and traded it for tenchu z (deffinately a game worth ma time :mrgreen: ? i advise anyone with a 360 to do the same.

Danny

On July 3, 2007 at 7:28 am

Soooo frustrating, I have 3 machines that I have tried to install this on, one keeps showing the message about updating drivers and direct x which I have done, another one display “incorrect system clock” no matter what I do and the other one starts and runs for about a minute and then crashes with an error. Completely pathetic. I purchased 2 copies, one for myself and one for my brother, taking them both back to the shop, what a waste of a great game, it looks awesome, just a shame no one can play it

So annoybed

On July 3, 2007 at 1:31 pm

I found some what of a cure don’t know how long it will work.. but here it is
there some crappy issue that if you have windows xp pro installed that when you install the damn game it won’t work. The cure that I found to fix this is
A complete reinstall of the os… But since I have done this many times now i got frusterated and just finally ghosted my hd to differnt incraments. one is right before patch.
It is up and working for now.. but who knows how long this will last.
But i found that if you completley reinstall os that it seems to work for some reason. What crap :mad: :mad: :mad: :mad:

SAM

On July 3, 2007 at 2:49 pm

:twisted: :twisted: same as i build any thing jus back to vista desktop. tried patch 1.05 tried udate for graphics card driver but no chance. i hope EA sort this out as i know this will be a serious game (when i get to play it)

C & C 3 = Shit... somtimes

On July 3, 2007 at 4:28 pm

Yeah sometimes it works sometimes it doesn’t, either way this game is a pain in the ass to play; I only do sometimes because my cousin has it. (Can’t run Aim, iTunes or any program while it’s on) And it’s not that bad of a game in itself :sad: … What a shame

Dave

On July 6, 2007 at 4:08 pm

Mine just shows the logo, then a black screen then crashes, after reading this its going back tommorow!

Kenagi

On July 7, 2007 at 10:41 am

I love the game… when it works everything works great (exept for online cus my computer wont accept paches or some crap) anyway it works fine till i turn my computer off, then when i come back to it i try to start it up it shows the box with C&C written in it and the it just freezes and i have to re-start, and re-install but now i cant even do that because when i try and un-install C&C it sais it isnt installed so now i cant even install or un-install. so because of this C&C is officialy a load of (unless someone can give me a cure for this problem)

C & C 3 = Shit... somtimes

On July 7, 2007 at 11:54 am

You have to install and run it a certain way read the instruction manual or scroll up

Kenagi

On July 21, 2007 at 8:11 pm

now it wil let me install it but after it prepares the installer i press the next button and it freezes

Nightone

On July 21, 2007 at 9:11 pm

:evil: The game CnC-3 blows bigger then big. Don’t think that the game don’t work, or will crash after you start, 5 min. into the game… never mind the 60.00 dollars, spent on this crap from best buy, joke number two… it’s the fact that “CnC and EA games” don’t have anyone you can talk to direct, or a phone number for tech support… never mind they Stoll your money, with a game the new didn’t work before they sent it out… ((is that not steeling???)) ge, let me look that up…

.. all they do is hide behind doors, grab your money and hide.. I am about to call the local prosecuting attorney and have them thrown in jail for fraud..

Legenderes

On July 22, 2007 at 8:55 pm

I donno i have the same problem as starless knight and Jason. Game runs smooth until i build something then its back to the desktop, also running Vista :?: :mad: Worthless.

Jester

On July 23, 2007 at 3:25 am

I really had a problem with this game. It kept crashing after about 5 min of play in skimish mode and I could not even start a campaign. Then I tried something completely stupid that worked. I went into the options screen and set the video setting from ‘Very Low’ to ‘Med’, and the game has played fine since.

I have not tired to set the video settings back (although I did try ‘High’ and it worked as well), I just leave it on ‘Med’ and play the game. Not bad once you get it started.

krayon

On July 24, 2007 at 3:46 am

:twisted: i hate this F*&ken game it just show error cnc3game.dat what the hell does that mean……. im over it im goin to make the store give me a full refund

krayon

On July 24, 2007 at 3:49 am

:?: :?: :?: :?: i dont understand this game… it just doesnt want to work what the hell is error cnc3game.dat mean… i dont know :twisted: grrrrrrrrrrr. i think they knew this game didnt work and relesed it anyways and know there trying to fix the problems before everyone gets pissed off

krayon

On July 24, 2007 at 5:36 am

wow changing the video to med works :lol:

Jester

On July 24, 2007 at 7:59 am

Hard to believe, and this after I was turned down for a job at EA.

HSTN

On July 25, 2007 at 3:23 am

Got the game a few days ago. Tried it on, able to install, but after installation boot into EA logo and then the screen just gone blank. My PC configure AMD Athlon 64 x2 4000+, Nvidia 7600 GS running on SLi, 2 GB RAM, Win XP MCE. Tried disconnect my graphic card and make it run on single card, still doesn’t work same problem. Update patch 1.06 for the game and install Nvidia driver 162+, doesn’t work either. :( Shamed you EA!!

krayon808

On July 25, 2007 at 11:02 am

i called ea games that hey said if your trying to play it on a laptop i is not going to work good or not work at all…….

Jester did you change all the settings to med. or just some? cause the game play is kinda slow with all set to med

Ken

On July 26, 2007 at 9:29 pm

The game kept crashing and going back to my window after a few minutes. I met all the requirement and more but my RAM was at min 512MB so I decided to go by another 512MB, now the game keeps giving me that cnc3game.dat error that everybody is talking about. I’m very proud of you guys EA

krayon

On July 27, 2007 at 2:45 am

ken do what jester told me to do….

I really had a problem with this game. It kept crashing after about 5 min of play in skimish mode and I could not even start a campaign. Then I tried something completely stupid that worked. I went into the options screen and set the video setting from ‘Very Low’ to ‘Med’, and the game has played fine since.

I have not tired to set the video settings back (although I did try ‘High’ and it worked as well), I just leave it on ‘Med’ and play the game. Not bad once you get it started.

My_Media

On August 1, 2007 at 1:33 pm

HSTN, I had the same black screen, as well as a 3d-error, can’t find disk error ect.. To play I had to remove all traces of the game & the updates, disable-SLI & not install the UPDATES. Oh, yeah & I had to set compatability mode to XP servp2.

My_Media

On August 1, 2007 at 2:05 pm

…nevermind, I played it all night last night, today it crashes when I go to build a structure. :twisted: :shock: :evil: :oops: :roll: :twisted: :shock:

Triiti

On August 1, 2007 at 6:41 pm

Wow, after reading this I MIGHT be able to finally play it- got the Kain edition on the first day it came out, and I was looking forward to playing it and suddenly… Windows is now starting up?

Honestly, this is the only game I’ve left to pick up dust literally only hours after BUYING it. I seriously hope that my comp isn’t affected by any of the other bugs aswell…

My_Media

On August 3, 2007 at 5:15 am

OK, i got it to work with vista, first download the no-cd patch (google it) plus this saves your cd. Install the game and follow the no-cd instructions, don’t play it from the autorun cd menu download all updates but before you play go to the installation directory and delete all of the *.SkuDef files except for the 1.0. If you have multiple video cards with SLI you have to disable it each time you play. I did this on three computers my son’s and my laptop just to test. Hope, this helps out. I read on other blogs that some ppl have to play it in xp-compatibility mode it works both ways on my pcs. This also fixed the game crash during bldg construction. I have graphics on ultra and it runs smooth.

Hope this helps someone I spent hours on this…

David Turner

On August 3, 2007 at 6:21 pm

I purchased C&C Tiberian Wars and it has pretty much been a pile of chock full of DirectX errors and crashes. I am amazed a company such as EAS would allow such terrible software out the doors. It really marks them bad in my eyes and I will be hesitant with future purchases from them.

stunned

On August 4, 2007 at 5:29 am

Man at least now I know its not only me. Everytime I get myself a decent base going the game freakin crashes, and I’m usually too into what im doing to remember to save. My PC well exceeds the minimum requirements but shiet, apparently this looks like their flagship game as of right now and w/ the frequent crashing it doesnt make EA look so good.. And as David Turner said “It really marks them bad in my eyes and I will be hesitant with future purchases from them.” Pretty much the best way to put it.

C1ockw1s3

On August 5, 2007 at 5:44 pm

i have no idea whats going on with this game, ive tried everything from the no cd patch to deleting the .Skudef files, updating sound and graphic drivers, and yet i still can even get to the opening screen. if anyone figures out another way of fixing this let me know >

EA rep

On August 6, 2007 at 4:04 am

Would hate it if i was the only one that couldn’t play. Very annoying :evil: !! Game starts, goes through the EA logo then crashes and reboots the PC every time. No errors, no idea why. Updated to 1.06. turned off firewall and antivirus, updated directx and sound. Tried no CD patch too. Haven’t tried to delete .Skudef files yet but that is definately my next option…. along with the CNC3.exe file :grin:

Shawn Fallon

On August 7, 2007 at 2:03 am

I would like to say I had the Ghost oK box and got rid of it by uninstalling IE (7.0 i think) the latest version of IE. Once I downgraded my internet explorer belive it or not it worked so much better.

jos

On August 12, 2007 at 2:14 pm

ive got the game for a week now but it works fine.. i never had any problems running the game or during the game

im running v1.06

Eric

On August 13, 2007 at 2:17 am

Does anyone on this site know how to spell? Anyway, I experienced some of these problems, but I got the 1.06 patch after about a week, and I’ve didn’t have any more problems. My vid card is an ATI Radion X1550 and it runs fine, with the updated driver. My RAM is like 1g, not too high, it gets the job done. The crit. error most of you discribe is probably a lack of RAM, the return to desktop, restart w/o message and such. With others, this is a VERY high grade game, and the min. requirements on the box are a joke. On Vista, this game just will not run correctly (according to the people I’ve talked to) without a really buffed up system. The multiplayer ghost box? Well, I’ve never got the problem, so, I don’t know. I’m no expert, but thats what it looks like to me…

Robert

On August 13, 2007 at 3:19 pm

To Eric—
I have experinced the close stright to desktop and multi crashes even after new 1.06 patch. The funny thing is that I exceed the min. by far.
I run the ati x1300 512 card 2 gig ram 3.0 ghz dual core and multi multi extended cooling. Every thing is legit, But I would like to find out one thing from the people experincing the crashes if they have installed any vb run times or vb it’s self.
I do some minor programming and after I install vb.net I find that the game craps out.
I have found some work arounds as well but they are only temp fixes.
they are as follows:
If the game craps at splash you can try against the contraty goto compatiblity mode and turn off advanced text features that for some reason will some times leave it start.
Also recomend running a ghost image or some other form of back up start with clean install i usally run my back up as soon as drivers are installed, if you play on line maybe not every one but I experince this after a couple days on line play it will work for about 20 mins then crap out with error so i reload my ghost image back to right before it was patched and repatch and it will work again for some amount of days.
Now note these aren’t the most time effecient work arrounds but they are the only help I have found to help

C & C 3 = MORE CRAP

On August 13, 2007 at 8:58 pm

This game sucks i build pp then ref and game crashes. im going to play cc renegade now :twisted: :twisted: :twisted:

reaper724

On August 15, 2007 at 2:17 am

on my pc with an nvidia 6200 i can run it on ultra high it looks good and runs at full speed but their is no curser i have to geuss and on my other pc with a ati 9550 it can only run on med but i think its my processer and the betwen videos don’t work! on my new lappy it crashes as soon as i destroy a enemy bulding

Bob

On August 16, 2007 at 8:08 am

I’ve installed this game on about 3 different systems,

System one was a AMD duel core, XP pro, Nvidia 7600, 1 gb Ram, the game worked perfect, online game play was working good too, I completed the whole game and played alot of skirmish.

Syetem two was a AMD single core, XP pro, Nvidia 7800, 2 gb ram, same deal as above, although i’m just starting the campaigns for the second time through.

System 3 was a laptop, I didn’t expect it to run on, and I was correct, the laptop didnt even meet the minimum requirements, so working as expected.

All you people with problems, I would advise you to, check the way your maintaining your systems, I always try to keep mine in top condition, latest updates, drivers, and make sure to clean out the old ones properly first, also don’t have things like virus scanners e.t.c. running when you try to install.

hope this helps.

Bob

On August 16, 2007 at 8:10 am

P.s. The game dosn’t suck, its actually quite good.

robert

On August 16, 2007 at 1:43 pm

In repsonse to bob ” I’ve installed this game on about 3 different systems, ”
How long ago did you buy the game and install it, Most people that are experincing problems are ones that got first releases, Like my self. I had my copies the day they came out, and as far as system maintance I do maintain my systems as well, But have found complications that are out of my control…
Like this one :
Game crash
The game has encountered a serious internal error and will now quit
11 addresses:
(unknown)(0): cnc3gmae.dat+30620 Debug::PreStaticInit+2306
(unknown)(0): cnc3gmae.dat+4277856 Debug::PostStaticInit+4239313
(unknown)(0): cnc3gmae.dat+4279486 Debug::PostStaticInit+4240943
(unknown)(0): cnc3gmae.dat+4280409 Debug::PostStaticInit+4241866
(unknown)(0): cnc3gmae.dat+1403348 Debug::PostStaticInit+1364805
(unknown)(0): cnc3gmae.dat+1409095 Debug::PostStaticInit+1370552
(unknown)(0): cnc3gmae.dat+1383014 Debug::PostStaticInit+1344471
(unknown)(0): cnc3gmae.dat+40984 Debug::PostStaticInit+2441
(unknown)(0): kernal32.dll+94167 RegisterWaitForInputIdle+73
(unknown)(0): cnc3gmae.dat+9079417 AptNativeHash::GetPrototype+3442613

Which happened after a clean install of WinXp with fully updated drivers, patches etc…

Bob

On August 17, 2007 at 2:57 am

@robert, I’ve had the game since a few weeks after release, and I’ve had every version installed on my Pc’s, upto the latest 1.6.

What are the system specs. of the machine you are recieving those errors on?

Bob

On August 17, 2007 at 2:58 am

Post up your DxDiag.txt……

Bob

On August 17, 2007 at 2:59 am

Post your DxDiag.txt…..So we can see more information.

Bob

On August 17, 2007 at 3:06 am

Having trouble leaving a comment, But just want to say, post the contents of your DxDiag.

Bob

On August 17, 2007 at 6:25 am

lol triple post ftl :cry:

robert

On August 17, 2007 at 3:11 pm

@Bob
I think you where asking me to post this… so here it is
Here is my dx file
I also wanted to note that I can play sometimes and it works like a charm,
but there are the times that it runs 30 mins or so and errors out.

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Language: English (Regional Setting: English)
System Manufacturer: P4M80P
System Model: AWRDACPI
BIOS: Phoenix – AwardBIOS v6.00PG
Processor: Intel(R) Celeron(R) D CPU 3.46GHz
Memory: 2048MB RAM
Page File: 284MB used, 3655MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

————
DxDiag Notes
————
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

——————–
DirectX Debug Levels
——————–
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

—————
Display Devices
—————
Card name: VisionTek Radeon X1300 XGE
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor AGP (0×7146)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_7146&SUBSYS_19141545&REV_00
Display Memory: 512.0 MB
Current Mode: 800 x 600 (32 bit) (60Hz)
Monitor: Korea Data Systems Visual Sensations VS-7i
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6683 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/14/2007 20:57:34, 267776 bytes
WHQL Logo’d: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 3/14/2007 20:57:14, 1986560 bytes
Device Identifier: {D7B71EE2-3206-11CF-EE6C-1E39A1C2CB35}
Vendor ID: 0×1002
Device ID: 0×7146
SubSys ID: 0×19141545
Revision ID: 0×0000
Revision ID: 0×0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

————-
Sound Devices
————-
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_82131565&REV_60
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.6180 (English)
Driver Attributes: Final Retail
WHQL Logo’d: Yes
Date and Size: 10/13/2006 17:31:00, 4022528 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 26, 25
Static/Strm HW 3D Bufs: 26, 25
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

———————
Sound Capture Devices
———————
Description: Realtek AC97 Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.6180 (English)
Driver Attributes: Final Retail
Date and Size: 10/13/2006 17:31:00, 4022528 bytes
Cap Flags: 0×41
Format Flags: 0xFFF

———–
DirectMusic
———–
DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
Realtek AC97 Audio, Software (Kernel Mode), Output, DLS, Internal
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: Not run

——————-
DirectInput Devices
——————-
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Poll w/ Interrupt: No
Registry: OK

———–
USB Devices
———–
+ USB Root Hub
| Vendor/Product ID: 0×1106, 0×3038
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 8/4/2004 05:00:00, 57600 bytes
| Driver: usbd.sys, 8/4/2004 05:00:00, 4736 bytes

—————-
Gameport Devices
—————-

————
PS/2 Devices
————
+ Standard 101/102-Key or Microsoft Natural PS/2 Keyboard
| Matching Device ID: *pnp0303
| Service: i8042prt
| Driver: i8042prt.sys, 8/4/2004 05:00:00, 52736 bytes
| Driver: kbdclass.sys, 8/4/2004 05:00:00, 24576 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 01:01:08, 40840 bytes
| Driver: kbdclass.sys, 8/4/2004 05:00:00, 24576 bytes
|
+ PS/2 Compatible Mouse
| Matching Device ID: *pnp0f13
| Service: i8042prt
| Driver: i8042prt.sys, 8/4/2004 05:00:00, 52736 bytes
| Driver: mouclass.sys, 8/4/2004 05:00:00, 23040 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 01:01:08, 40840 bytes
| Driver: mouclass.sys, 8/4/2004 05:00:00, 23040 bytes

—————————-
DirectPlay Service Providers
—————————-
DirectPlay8 Modem Service Provider – Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 Serial Service Provider – Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 IPX Service Provider – Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 TCP/IP Service Provider – Registry: OK, File: dpnet.dll (5.03.2600.2180)
Internet TCP/IP Connection For DirectPlay – Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
IPX Connection For DirectPlay – Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
Modem Connection For DirectPlay – Registry: OK, File: dpmodemx.dll (5.03.2600.2180)
Serial Connection For DirectPlay – Registry: OK, File: dpmodemx.dll (5.03.2600.2180)

DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run
DirectPlay Test Result: Not run
Registry: OK

——————-
DirectPlay Adapters
——————-
DirectPlay8 Serial Service Provider: COM1
DirectPlay8 TCP/IP Service Provider: Local Area Connection – IPv4 -

———————–
DirectPlay Voice Codecs
———————–
Voxware VR12 1.4kbit/s
Voxware SC06 6.4kbit/s
Voxware SC03 3.2kbit/s
MS-PCM 64 kbit/s
MS-ADPCM 32.8 kbit/s
Microsoft GSM 6.10 13 kbit/s
TrueSpeech(TM) 8.6 kbit/s

————————-
DirectPlay Lobbyable Apps
————————-

————————
Disk & DVD/CD-ROM Drives
————————
Drive: C:
Free Space: 123.4 GB
Total Space: 152.6 GB
File System: NTFS
Model: ST3160023A

Drive: F:
Model: ST3500830A

Drive: G:
Model: ST3500830A

Drive: H:
Model: ST3500830A

Drive: I:
Free Space: 112.7 GB
Total Space: 126.7 GB
File System: NTFS
Model: ST3500830A

Drive: D:
Model: LITE-ON DVDRW LDW-411S
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 49536 bytes

Drive: E:
Model: Optiarc DVD RW AD-7170A
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 49536 bytes

————–
System Devices
————–
Name: VIA CPU to AGP Controller
Device ID: PCI\VEN_1106&DEV_B198&SUBSYS_00000000&REV_00\3&13C0B0C5&0&08
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1106&DEV_7314&SUBSYS_00000000&REV_00\3&13C0B0C5&0&07
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1106&DEV_4314&SUBSYS_00000000&REV_00\3&13C0B0C5&0&04
Driver: n/a

Name: PCI standard ISA bridge
Device ID: PCI\VEN_1106&DEV_3227&SUBSYS_00000000&REV_00\3&13C0B0C5&0&88
Driver: C:\WINDOWS\system32\DRIVERS\isapnp.sys, 5.01.2600.0000 (English), 8/4/2004 05:00:00, 35840 bytes

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1106&DEV_3208&SUBSYS_00000000&REV_00\3&13C0B0C5&0&03
Driver: n/a

Name: Standard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_1106&DEV_3149&SUBSYS_32061565&REV_80\3&13C0B0C5&0&78
Driver: C:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 25088 bytes
Driver: C:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 95360 bytes
Driver: C:\WINDOWS\system32\DRIVERS\pciide.sys, 5.01.2600.0000 (English), 8/4/2004 05:00:00, 3328 bytes

Name: VIA USB Enhanced Host Controller
Device ID: PCI\VEN_1106&DEV_3104&SUBSYS_32061565&REV_86\3&13C0B0C5&0&84
Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 26624 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 17:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 57600 bytes
Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 7168 bytes

Name: VIA Rhine II Fast Ethernet Adapter
Device ID: PCI\VEN_1106&DEV_3065&SUBSYS_01021106&REV_78\3&13C0B0C5&0&90
Driver: C:\WINDOWS\system32\DRIVERS\fetnd5bv.sys, 3.41.0000.0426 (English), 12/16/2004 13:36:30, 42496 bytes
Driver: C:\WINDOWS\system32\vuins32.dll, 1.04.0000.0009 (English), 9/17/2004 17:37:42, 61440 bytes

Name: Realtek AC’97 Audio for VIA (R) Audio Controller
Device ID: PCI\VEN_1106&DEV_3059&SUBSYS_82131565&REV_60\3&13C0B0C5&0&8D
Driver: C:\WINDOWS\system32\ksuser.dll, 5.03.2600.2180 (English), 8/4/2004 00:56:44, 4096 bytes
Driver: C:\WINDOWS\system32\ksproxy.ax, 5.03.2600.2180 (English), 8/4/2004 00:56:58, 130048 bytes
Driver: C:\WINDOWS\system32\drivers\ks.sys, 5.03.2600.2180 (English), 8/3/2004 23:15:22, 140928 bytes
Driver: C:\WINDOWS\system32\drivers\drmk.sys, 5.01.2600.2180 (English), 8/3/2004 23:08:00, 60288 bytes
Driver: C:\WINDOWS\system32\drivers\portcls.sys, 5.01.2600.2180 (English), 8/3/2004 23:15:50, 145792 bytes
Driver: C:\WINDOWS\system32\drivers\stream.sys, 5.03.2600.2180 (English), 8/3/2004 23:08:04, 48640 bytes
Driver: C:\WINDOWS\system32\wdmaud.drv, 5.01.2600.2180 (English), 8/4/2004 00:56:58, 23552 bytes
Driver: C:\WINDOWS\system32\drivers\ALCXWDM.SYS, 5.10.0000.6180 (English), 10/13/2006 17:31:00, 4022528 bytes
Driver: C:\WINDOWS\SOUNDMAN.EXE, 5.01.0000.0056 (English), 8/3/2006 05:12:36, 577536 bytes
Driver: C:\WINDOWS\system32\ALSNDMGR.CPL, 2.02.0000.0070 (English), 9/26/2006 05:26:48, 18804736 bytes
Driver: C:\WINDOWS\system32\ALSNDMGR.WAV, 2/5/2002 13:54:58, 141016 bytes
Driver: C:\WINDOWS\system32\RTLCPL.EXE, 1.00.0001.0065 (English), 8/10/2006 07:27:50, 10528768 bytes
Driver: C:\WINDOWS\system32\RTLCPAPI.dll, 1.00.0001.0003 (English), 8/1/2006 14:58:20, 143360 bytes
Driver: C:\WINDOWS\Alcrmv.exe, 2.00.0000.0004 (English), 7/31/2006 11:27:30, 217088 bytes

Name: VIA Rev 5 or later USB Universal Host Controller
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_32061565&REV_81\3&13C0B0C5&0&83
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 17:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 57600 bytes

Name: VIA Rev 5 or later USB Universal Host Controller
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_32061565&REV_81\3&13C0B0C5&0&82
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 17:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 57600 bytes

Name: VIA Rev 5 or later USB Universal Host Controller
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_32061565&REV_81\3&13C0B0C5&0&81
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 17:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 57600 bytes

Name: VIA Rev 5 or later USB Universal Host Controller
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_32061565&REV_81\3&13C0B0C5&0&80
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 17:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 57600 bytes

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1106&DEV_2314&SUBSYS_00000000&REV_00\3&13C0B0C5&0&02
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1106&DEV_1314&SUBSYS_00000000&REV_00\3&13C0B0C5&0&01
Driver: n/a

Name: VIA Bus Master IDE Controller
Device ID: PCI\VEN_1106&DEV_0571&SUBSYS_32061565&REV_06\3&13C0B0C5&0&79
Driver: C:\WINDOWS\system32\DRIVERS\viaide.sys, 1.00.0001.0001 (English), 8/4/2004 05:00:00, 5376 bytes
Driver: C:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 25088 bytes
Driver: C:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.2180 (English), 8/4/2004 05:00:00, 95360 bytes

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1106&DEV_0314&SUBSYS_00000000&REV_00\3&13C0B0C5&0&00
Driver: n/a

Name: VisionTek Radeon X1300 XGE Secondary
Device ID: PCI\VEN_1002&DEV_7166&SUBSYS_19151545&REV_00\4&8CA73A7&0&0108
Driver: C:\WINDOWS\system32\DRIVERS\ati2mtag.sys, 6.14.0010.6683 (English), 3/14/2007 20:57:14, 1986560 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ati2erec.dll, 1.00.0000.0010 (English), 3/14/2007 20:14:00, 49152 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativvpxx.vp, 3/14/2007 21:32:36, 41136 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativckxx.vp, 8/23/2006 16:26:56, 2096 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativcaxx.vp, 1/10/2007 12:32:44, 929 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativcaxx.cpa, 1/10/2007 12:32:44, 655842 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativdkxx.vp, 8/23/2006 16:26:56, 2096 bytes
Driver: C:\WINDOWS\system32\ati2dvag.dll, 6.14.0010.6683 (English), 3/14/2007 20:57:34, 267776 bytes
Driver: C:\WINDOWS\system32\ati2cqag.dll, 6.14.0010.0337 (English), 3/14/2007 20:10:28, 356352 bytes
Driver: C:\WINDOWS\system32\Ati2mdxx.exe, 6.14.0010.2495 (English), 3/14/2007 20:50:18, 26112 bytes
Driver: C:\WINDOWS\system32\ati3duag.dll, 6.14.0010.0489 (English), 3/14/2007 20:40:10, 2820544 bytes
Driver: C:\WINDOWS\system32\ativvaxx.dll, 6.14.0010.0148 (English), 3/14/2007 20:29:46, 1315712 bytes
Driver: C:\WINDOWS\system32\atiicdxx.dat, 3/6/2007 17:04:52, 143676 bytes
Driver: C:\WINDOWS\system32\ativvaxx.dat, 3/14/2007 20:29:32, 3107788 bytes
Driver: C:\WINDOWS\system32\ATIDDC.DLL, 6.14.0010.0008 (English), 3/14/2007 20:47:52, 53248 bytes
Driver: C:\WINDOWS\system32\atitvo32.dll, 6.14.0010.4200 (English), 3/14/2007 20:14:42, 17408 bytes
Driver: C:\WINDOWS\system32\ativcoxx.dll, 6.13.0010.0005 (English), 11/9/2001 10:01:04, 24064 bytes
Driver: C:\WINDOWS\system32\ati2evxx.exe, 6.14.0010.4163 (English), 3/14/2007 20:48:38, 450560 bytes
Driver: C:\WINDOWS\system32\ati2evxx.dll, 6.14.0010.4162 (English), 3/14/2007 20:49:58, 114688 bytes
Driver: C:\WINDOWS\system32\atipdlxx.dll, 6.14.0010.2516 (English), 3/14/2007 20:50:38, 122880 bytes
Driver: C:\WINDOWS\system32\Oemdspif.dll, 6.14.0001.0020 (English), 3/14/2007 20:50:26, 114688 bytes
Driver: C:\WINDOWS\system32\ati2edxx.dll, 6.14.0010.2511 (English), 3/14/2007 20:50:12, 42496 bytes
Driver: C:\WINDOWS\system32\atikvmag.dll, 6.14.0010.0054 (English), 3/14/2007 20:16:14, 258048 bytes
Driver: C:\WINDOWS\system32\atifglpf.xml, 2/16/2007 12:04:14, 7072 bytes
Driver: C:\WINDOWS\system32\ATIDEMGX.dll, 2.00.2629.37759 (English), 3/14/2007 20:58:38, 315392 bytes
Driver: C:\WINDOWS\system32\atioglxx.dll, 6.14.0010.6458 (English), 3/14/2007 20:19:32, 5402624 bytes
Driver: C:\WINDOWS\system32\atiiiexx.dll, 6.14.0010.4004 (English), 3/14/2007 20:55:38, 307200 bytes

Name: VisionTek Radeon X1300 XGE
Device ID: PCI\VEN_1002&DEV_7146&SUBSYS_19141545&REV_00\4&8CA73A7&0&0008
Driver: C:\WINDOWS\system32\DRIVERS\ati2mtag.sys, 6.14.0010.6683 (English), 3/14/2007 20:57:14, 1986560 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ati2erec.dll, 1.00.0000.0010 (English), 3/14/2007 20:14:00, 49152 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativvpxx.vp, 3/14/2007 21:32:36, 41136 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativckxx.vp, 8/23/2006 16:26:56, 2096 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativcaxx.vp, 1/10/2007 12:32:44, 929 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativcaxx.cpa, 1/10/2007 12:32:44, 655842 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ativdkxx.vp, 8/23/2006 16:26:56, 2096 bytes
Driver: C:\WINDOWS\system32\ati2dvag.dll, 6.14.0010.6683 (English), 3/14/2007 20:57:34, 267776 bytes
Driver: C:\WINDOWS\system32\ati2cqag.dll, 6.14.0010.0337 (English), 3/14/2007 20:10:28, 356352 bytes
Driver: C:\WINDOWS\system32\Ati2mdxx.exe, 6.14.0010.2495 (English), 3/14/2007 20:50:18, 26112 bytes
Driver: C:\WINDOWS\system32\ati3duag.dll, 6.14.0010.0489 (English), 3/14/2007 20:40:10, 2820544 bytes
Driver: C:\WINDOWS\system32\ativvaxx.dll, 6.14.0010.0148 (English), 3/14/2007 20:29:46, 1315712 bytes
Driver: C:\WINDOWS\system32\atiicdxx.dat, 3/6/2007 17:04:52, 143676 bytes
Driver: C:\WINDOWS\system32\ativvaxx.dat, 3/14/2007 20:29:32, 3107788 bytes
Driver: C:\WINDOWS\system32\ATIDDC.DLL, 6.14.0010.0008 (English), 3/14/2007 20:47:52, 53248 bytes
Driver: C:\WINDOWS\system32\atitvo32.dll, 6.14.0010.4200 (English), 3/14/2007 20:14:42, 17408 bytes
Driver: C:\WINDOWS\system32\ativcoxx.dll, 6.13.0010.0005 (English), 11/9/2001 10:01:04, 24064 bytes
Driver: C:\WINDOWS\system32\ati2evxx.exe, 6.14.0010.4163 (English), 3/14/2007 20:48:38, 450560 bytes
Driver: C:\WINDOWS\system32\ati2evxx.dll, 6.14.0010.4162 (English), 3/14/2007 20:49:58, 114688 bytes
Driver: C:\WINDOWS\system32\atipdlxx.dll, 6.14.0010.2516 (English), 3/14/2007 20:50:38, 122880 bytes
Driver: C:\WINDOWS\system32\Oemdspif.dll, 6.14.0001.0020 (English), 3/14/2007 20:50:26, 114688 bytes
Driver: C:\WINDOWS\system32\ati2edxx.dll, 6.14.0010.2511 (English), 3/14/2007 20:50:12, 42496 bytes
Driver: C:\WINDOWS\system32\atikvmag.dll, 6.14.0010.0054 (English), 3/14/2007 20:16:14, 258048 bytes
Driver: C:\WINDOWS\system32\atifglpf.xml, 2/16/2007 12:04:14, 7072 bytes
Driver: C:\WINDOWS\system32\ATIDEMGX.dll, 2.00.2629.37759 (English), 3/14/2007 20:58:38, 315392 bytes
Driver: C:\WINDOWS\system32\atioglxx.dll, 6.14.0010.6458 (English), 3/14/2007 20:19:32, 5402624 bytes
Driver: C:\WINDOWS\system32\atiiiexx.dll, 6.14.0010.4004 (English), 3/14/2007 20:55:38, 307200 bytes

——————
DirectX Components
——————
ddraw.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 266240 bytes
ddrawex.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 27136 bytes
dxapi.sys: 5.01.2600.0000 English Final Retail 8/4/2004 05:00:00 10496 bytes
d3d8.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 1179648 bytes
d3d8thk.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 8192 bytes
d3d9.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 1689088 bytes
d3dim.dll: 5.01.2600.0000 English Final Retail 8/4/2004 05:00:00 436224 bytes
d3dim700.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 825344 bytes
d3dramp.dll: 5.01.2600.0000 English Final Retail 8/4/2004 05:00:00 590336 bytes
d3drm.dll: 5.01.2600.0000 English Final Retail 8/4/2004 05:00:00 350208 bytes
d3dxof.dll: 5.01.2600.0000 English Final Retail 8/4/2004 05:00:00 47616 bytes
d3dpmesh.dll: 5.01.2600.0000 English Final Retail 8/4/2004 05:00:00 34816 bytes
dplay.dll: 5.00.2134.0001 English Final Retail 8/4/2004 05:00:00 33040 bytes
dplayx.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 229888 bytes
dpmodemx.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 23552 bytes
dpwsock.dll: 5.00.2134.0001 English Final Retail 8/4/2004 05:00:00 42768 bytes
dpwsockx.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 57344 bytes
dplaysvr.exe: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 30208 bytes
dpnsvr.exe: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 18432 bytes
dpnet.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 375296 bytes
dpnlobby.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 3584 bytes
dpnaddr.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 3584 bytes
dpvoice.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 212480 bytes
dpvsetup.exe: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 83456 bytes
dpvvox.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 116736 bytes
dpvacm.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 21504 bytes
dpnhpast.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 35328 bytes
dpnhupnp.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 60928 bytes
dpserial.dll: 5.00.2134.0001 English Final Retail 8/4/2004 05:00:00 53520 bytes
dinput.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 159232 bytes
dinput8.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 181760 bytes
dimap.dll: 5.01.2600.0000 English Final Retail 8/4/2004 05:00:00 44032 bytes
diactfrm.dll: 5.01.2600.0000 English Final Retail 8/4/2004 05:00:00 394240 bytes
joy.cpl: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 68608 bytes
gcdef.dll: 5.01.2600.0000 English Final Retail 8/4/2004 05:00:00 76800 bytes
pid.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 35328 bytes
dsound.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 367616 bytes
dsound3d.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 1294336 bytes
dswave.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 19456 bytes
dsdmo.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 181760 bytes
dsdmoprp.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 71680 bytes
dmusic.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 104448 bytes
dmband.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 28672 bytes
dmcompos.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 61440 bytes
dmime.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 181248 bytes
dmloader.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 35840 bytes
dmstyle.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 105984 bytes
dmsynth.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 103424 bytes
dmscript.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 82432 bytes
Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 8/16/2007 19:16:21 473600 bytes
Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 8/16/2007 19:16:17 2676224 bytes
Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 8/16/2007 19:16:18 2846720 bytes
Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 8/16/2007 19:16:18 563712 bytes
Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 8/16/2007 19:16:19 567296 bytes
Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 8/16/2007 19:16:19 576000 bytes
Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 8/16/2007 19:16:19 577024 bytes
Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 8/16/2007 19:16:19 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 8/16/2007 19:16:19 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 8/16/2007 19:16:20 578560 bytes
Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 8/16/2007 19:16:21 578560 bytes
Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 8/16/2007 19:16:21 145920 bytes
Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 8/16/2007 19:16:21 159232 bytes
Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 8/16/2007 19:16:21 364544 bytes
Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 8/16/2007 19:16:21 178176 bytes
Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 8/16/2007 19:16:20 53248 bytes
Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 8/16/2007 19:16:21 12800 bytes
Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 8/16/2007 19:16:20 223232 bytes
dx7vb.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 619008 bytes
dx8vb.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 1227264 bytes
dxdiagn.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 2113536 bytes
mfc40.dll: 4.01.0000.6140 English Final Retail 8/4/2004 05:00:00 924432 bytes
mfc42.dll: 6.02.4131.0000 English Final Retail 8/4/2004 05:00:00 1028096 bytes
wsock32.dll: 5.01.2600.2180 English Final Retail 8/4/2004 05:00:00 22528 bytes
amstream.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 70656 bytes
devenum.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 59904 bytes
dxmasf.dll: 6.04.0009.1133 English Final Retail 8/22/2006 04:05:26 498742 bytes
mciqtz32.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 35328 bytes
mpg2splt.ax: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 148992 bytes
msdmo.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 14336 bytes
encapi.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 20480 bytes
qasf.dll: 9.00.0000.3250 English Final Retail 8/4/2004 05:00:00 237568 bytes
qcap.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 192512 bytes
qdv.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 279040 bytes
qdvd.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 385024 bytes
qedit.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 562176 bytes
qedwipes.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 733696 bytes
quartz.dll: 6.05.2600.2749 English Final Retail 8/29/2005 20:54:26 1287168 bytes
strmdll.dll: 4.01.0000.3936 English Final Retail 8/21/2006 09:52:08 246814 bytes
iac25_32.ax: 2.00.0005.0053 English Final Retail 8/4/2004 05:00:00 199680 bytes
ir41_32.ax: 4.51.0016.0003 English Final Retail 8/4/2004 05:00:00 848384 bytes
ir41_qc.dll: 4.30.0062.0002 English Final Retail 8/4/2004 05:00:00 120320 bytes
ir41_qcx.dll: 4.30.0064.0001 English Final Retail 8/4/2004 05:00:00 338432 bytes
ir50_32.dll: 5.2562.0015.0055 English Final Retail 8/4/2004 05:00:00 755200 bytes
ir50_qc.dll: 5.00.0063.0048 English Final Retail 8/4/2004 05:00:00 200192 bytes
ir50_qcx.dll: 5.00.0064.0048 English Final Retail 8/4/2004 05:00:00 183808 bytes
ivfsrc.ax: 5.10.0002.0051 English Final Retail 8/4/2004 05:00:00 154624 bytes
mswebdvd.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 204288 bytes
ks.sys: 5.03.2600.2180 English Final Retail 8/3/2004 23:15:22 140928 bytes
ksproxy.ax: 5.03.2600.2180 English Final Retail 8/4/2004 00:56:58 130048 bytes
ksuser.dll: 5.03.2600.2180 English Final Retail 8/4/2004 00:56:44 4096 bytes
stream.sys: 5.03.2600.2180 English Final Retail 8/3/2004 23:08:04 48640 bytes
mspclock.sys: 5.03.2600.2180 English Final Retail 8/3/2004 22:58:40 5376 bytes
mspqm.sys: 5.01.2600.2180 English Final Retail 8/3/2004 22:58:42 4992 bytes
mskssrv.sys: 5.03.2600.2180 English Final Retail 8/3/2004 22:58:42 7552 bytes
swenum.sys: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 4352 bytes
mpeg2data.ax: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 118272 bytes
msvidctl.dll: 6.05.2600.2180 English Final Retail 8/4/2004 05:00:00 1428480 bytes
vbisurf.ax: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 30720 bytes
msyuv.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 17408 bytes
wstdecod.dll: 5.03.2600.2180 English Final Retail 8/4/2004 05:00:00 50688 bytes

——————
DirectShow Filters
——————

DirectShow Filters:
WMAudio Decoder DMO,0×00800800,1,1,,
WMSpeech Decoder DMO,0×00600800,1,1,,
Mpeg4s Decoder DMO,0×00800001,1,1,,
WMV Screen decoder DMO,0×00800001,1,1,,
WMVideo Decoder DMO,0×00800001,1,1,,
Mpeg43 Decoder DMO,0×00800001,1,1,,
Mpeg4 Decoder DMO,0×00800001,1,1,,
WMT MuxDeMux Filter,0×00200000,0,0,wmm2filt.dll,2.01.4026.0000
Full Screen Renderer,0×00200000,1,0,quartz.dll,6.05.2600.2749
DV Muxer,0×00400000,0,0,qdv.dll,6.05.2600.2180
Color Space Converter,0×00400001,1,1,quartz.dll,6.05.2600.2749
WM ASF Reader,0×00400000,0,0,qasf.dll,9.00.0000.3250
AVI Splitter,0×00600000,1,1,quartz.dll,6.05.2600.2749
WMT AudioAnalyzer,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
VGA 16 Color Ditherer,0×00400000,1,1,quartz.dll,6.05.2600.2749
Indeo&reg video 5.10 Compression Filter,0×00200000,1,1,ir50_32.dll,5.2562.0015.0055
Windows Media Audio Decoder,0×00800001,1,1,msadds32.ax,8.00.0000.4487
AC3 Parser Filter,0×00600000,1,1,mpg2splt.ax,6.05.2600.2180
WMT Format Conversion,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
StreamBufferSink,0×00200000,0,0,sbe.dll,6.05.2600.2180
WMT Black Frame Generator,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
MJPEG Decompressor,0×00600000,1,1,quartz.dll,6.05.2600.2749
Indeo&reg video 5.10 Decompression Filter,0×00640000,1,1,ir50_32.dll,5.2562.0015.0055
WMT Screen Capture filter,0×00200000,0,1,wmm2filt.dll,2.01.4026.0000
Microsoft Screen Video Decompressor,0×00800000,1,1,msscds32.ax,8.00.0000.4487
MPEG-I Stream Splitter,0×00600000,1,2,quartz.dll,6.05.2600.2749
SAMI (CC) Parser,0×00400000,1,1,quartz.dll,6.05.2600.2749
MPEG Layer-3 Decoder,0×00810000,1,1,l3codecx.ax,1.05.0000.0050
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.2180
ACELP.net Sipro Lab Audio Decoder,0×00800001,1,1,acelpdec.ax,1.04.0000.0000
Internal Script Command Renderer,0×00800001,1,0,quartz.dll,6.05.2600.2749
MPEG Audio Decoder,0×03680001,1,1,quartz.dll,6.05.2600.2749
File Source (Netshow URL),0×00400000,0,1,wmpasf.dll,9.00.0000.3250
WMT Import Filter,0×00200000,0,1,wmm2filt.dll,2.01.4026.0000
DV Splitter,0×00600000,1,2,qdv.dll,6.05.2600.2180
Bitmap Generate,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
Windows Media Video Decoder,0×00800000,1,1,wmvds32.ax,8.00.0000.4487
Video Mixing Renderer 9,0×00200000,1,0,quartz.dll,6.05.2600.2749
Windows Media Video Decoder,0×00800000,1,1,wmv8ds32.ax,8.00.0000.4000
WMT VIH2 Fix,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
Record Queue,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
Windows Media Multiplexer,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
ASX file Parser,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
ASX v.2 file Parser,0×00600000,1,0,wmpasf.dll,9.00.0000.3250
NSC file Parser,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
ACM Wrapper,0×00600000,1,1,quartz.dll,6.05.2600.2749
Windows Media source filter,0×00600000,0,2,wmpasf.dll,9.00.0000.3250
Video Renderer,0×00800001,1,0,quartz.dll,6.05.2600.2749
Frame Eater,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
MPEG-2 Video Stream Analyzer,0×00200000,0,0,sbe.dll,6.05.2600.2180
Line 21 Decoder,0×00600000,1,1,qdvd.dll,6.05.2600.2180
Video Port Manager,0×00600000,2,1,quartz.dll,6.05.2600.2749
WST Decoder,0×00600000,1,1,wstdecod.dll,5.03.2600.2180
Video Renderer,0×00400000,1,0,quartz.dll,6.05.2600.2749
WM ASF Writer,0×00400000,0,0,qasf.dll,9.00.0000.3250
WMT Sample Information Filter,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
VBI Surface Allocator,0×00600000,1,1,vbisurf.ax,5.03.2600.2180
Microsoft MPEG-4 Video Decompressor,0×00800000,1,1,mpg4ds32.ax,8.00.0000.4487
File writer,0×00200000,1,0,qcap.dll,6.05.2600.2180
WMT Log Filter,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Virtual Renderer,0×00200000,1,0,wmm2filt.dll,2.01.4026.0000
DVD Navigator,0×00200000,0,2,qdvd.dll,6.05.2600.2180
Overlay Mixer2,0×00400000,1,1,qdvd.dll,6.05.2600.2180
AVI Draw,0×00600064,9,1,quartz.dll,6.05.2600.2749
.RAM file Parser,0×00600000,1,0,wmpasf.dll,9.00.0000.3250
WMT DirectX Transform Wrapper,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
G.711 Codec,0×00200000,1,1,g711codc.ax,5.01.2600.0000
MPEG-2 Demultiplexer,0×00600000,1,1,mpg2splt.ax,6.05.2600.2180
DV Video Decoder,0×00800000,1,1,qdv.dll,6.05.2600.2180
Indeo&reg audio software,0×00500000,1,1,iac25_32.ax,2.00.0005.0053
Windows Media Update Filter,0×00400000,1,0,wmpasf.dll,9.00.0000.3250
ASF DIB Handler,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF ACM Handler,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF ICM Handler,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF URL Handler,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF JPEG Handler,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF DJPEG Handler,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF embedded stuff Handler,0×00600000,1,1,wmpasf.dll,9.00.0000.3250
9x8Resize,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
WIA Stream Snapshot Filter,0×00200000,1,1,wiasf.ax,1.00.0000.0000
Allocator Fix,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
SampleGrabber,0×00200000,1,1,qedit.dll,6.05.2600.2180
Null Renderer,0×00200000,1,0,qedit.dll,6.05.2600.2180
WMT Virtual Source,0×00200000,0,1,wmm2filt.dll,2.01.4026.0000
WMT Interlacer,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
StreamBufferSource,0×00200000,0,0,sbe.dll,6.05.2600.2180
Smart Tee,0×00200000,1,2,qcap.dll,6.05.2600.2180
Overlay Mixer,0×00200000,0,0,qdvd.dll,6.05.2600.2180
AVI Decompressor,0×00600000,1,1,quartz.dll,6.05.2600.2749
Uncompressed Domain Shot Detection Filter,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
AVI/WAV File Source,0×00400000,0,2,quartz.dll,6.05.2600.2749
QuickTime Movie Parser,0×00600000,1,1,quartz.dll,6.05.2600.2749
Wave Parser,0×00400000,1,1,quartz.dll,6.05.2600.2749
MIDI Parser,0×00400000,1,1,quartz.dll,6.05.2600.2749
Multi-file Parser,0×00400000,1,1,quartz.dll,6.05.2600.2749
File stream renderer,0×00400000,1,1,quartz.dll,6.05.2600.2749
XML Playlist,0×00400000,1,0,wmpasf.dll,9.00.0000.3250
AVI Mux,0×00200000,1,0,qcap.dll,6.05.2600.2180
Line 21 Decoder 2,0×00600002,1,1,quartz.dll,6.05.2600.2749
File Source (Async.),0×00400000,0,1,quartz.dll,6.05.2600.2749
File Source (URL),0×00400000,0,1,quartz.dll,6.05.2600.2749
WMT DV Extract,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Switch Filter,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Volume,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
Stretch Video,0×00200000,1,1,wmm2filt.dll,2.01.4026.0000
Infinite Pin Tee Filter,0×00200000,1,1,qcap.dll,6.05.2600.2180
QT Decompressor,0×00600000,1,1,quartz.dll,6.05.2600.2749
MPEG Video Decoder,0×40000001,1,1,quartz.dll,6.05.2600.2749
Indeo&reg video 4.4 Decompression Filter,0×00640000,1,1,ir41_32.ax,4.51.0016.0003
Indeo&reg video 4.4 Compression Filter,0×00200000,1,1,ir41_32.ax,4.51.0016.0003

WDM Streaming Data Transforms:
Microsoft Kernel Acoustic Echo Canceller,0×00000000,0,0,,
Microsoft Kernel GS Wavetable Synthesizer,0×00200000,1,1,,5.03.2600.2180
Microsoft Kernel DLS Synthesizer,0×00200000,1,1,,5.03.2600.2180
Microsoft Kernel DRM Audio Descrambler,0×00200000,1,1,,5.03.2600.2180

Video Compressors:
MSScreen encoder DMO,0×00600800,1,1,,
WMVideo9 Encoder DMO,0×00600800,1,1,,
MSScreen 9 encoder DMO,0×00600800,1,1,,
DV Video Encoder,0×00200000,0,0,qdv.dll,6.05.2600.2180
Indeo&reg video 5.10 Compression Filter,0×00100000,1,1,ir50_32.dll,5.2562.0015.0055
MJPEG Compressor,0×00200000,0,0,quartz.dll,6.05.2600.2749
Cinepak Codec by Radius,0×00200000,1,1,qcap.dll,6.05.2600.2180
Intel 4:2:0 Video V2.50,0×00200000,1,1,qcap.dll,6.05.2600.2180
Intel Indeo(R) Video R3.2,0×00200000,1,1,qcap.dll,6.05.2600.2180
Intel Indeo&reg Video 4.5,0×00200000,1,1,qcap.dll,6.05.2600.2180
Indeo&reg video 5.10,0×00200000,1,1,qcap.dll,6.05.2600.2180
Intel IYUV codec,0×00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft H.261 Video Codec,0×00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft H.263 Video Codec,0×00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft RLE,0×00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft Video 1,0×00200000,1,1,qcap.dll,6.05.2600.2180

Audio Compressors:
WM Speech Encoder DMO,0×00600800,1,1,,
WMAudio Encoder DMO,0×00600800,1,1,,
IAC2,0×00200000,1,1,quartz.dll,6.05.2600.2749
IMA ADPCM,0×00200000,1,1,quartz.dll,6.05.2600.2749
PCM,0×00200000,1,1,quartz.dll,6.05.2600.2749
Microsoft ADPCM,0×00200000,1,1,quartz.dll,6.05.2600.2749
ACELP.net,0×00200000,1,1,quartz.dll,6.05.2600.2749
DSP Group TrueSpeech(TM),0×00200000,1,1,quartz.dll,6.05.2600.2749
Windows Media Audio V1,0×00200000,1,1,quartz.dll,6.05.2600.2749
Windows Media Audio V2,0×00200000,1,1,quartz.dll,6.05.2600.2749
GSM 6.10,0×00200000,1,1,quartz.dll,6.05.2600.2749
Microsoft G.723.1,0×00200000,1,1,quartz.dll,6.05.2600.2749
CCITT A-Law,0×00200000,1,1,quartz.dll,6.05.2600.2749
CCITT u-Law,0×00200000,1,1,quartz.dll,6.05.2600.2749
MPEG Layer-3,0×00200000,1,1,quartz.dll,6.05.2600.2749

Audio Capture Sources:
Realtek AC97 Audio,0×00200000,0,0,qcap.dll,6.05.2600.2180

Midi Renderers:
Default MidiOut Device,0×00800000,1,0,quartz.dll,6.05.2600.2749
Microsoft GS Wavetable SW Synth,0×00200000,1,0,quartz.dll,6.05.2600.2749

WDM Streaming Capture Devices:
Realtek AC97 Audio,0×00200000,3,3,,5.03.2600.2180

WDM Streaming Rendering Devices:
Realtek AC97 Audio,0×00200000,3,3,,5.03.2600.2180

WDM Streaming Mixer Devices:
Microsoft Kernel Wave Audio Mixer,0×00000000,0,0,,

BDA CP/CA Filters:
Decrypt/Tag,0×00600000,1,0,encdec.dll,6.05.2600.2180
Encrypt/Tag,0×00200000,0,0,encdec.dll,6.05.2600.2180
XDS Codec,0×00200000,0,0,encdec.dll,6.05.2600.2180

Audio Renderers:
Realtek AC97 Audio,0×00200000,1,0,quartz.dll,6.05.2600.2749
Default DirectSound Device,0×00800000,1,0,quartz.dll,6.05.2600.2749
Default WaveOut Device,0×00200000,1,0,quartz.dll,6.05.2600.2749
DirectSound: Realtek AC97 Audio,0×00200000,1,0,quartz.dll,6.05.2600.2749

WDM Streaming System Devices:
Realtek AC97 Audio,0×00200000,17,2,,5.03.2600.2180

James

On August 21, 2007 at 9:40 pm

This game has given me major problems, I played it on a laptop, dumb idea, but all I had, with a crappy, older (2 years old) ATI w/ generic video, XP sp2, and all of the videos had 2/3 of the upper-right side of the screen way messed up, and I could only get 3 missions into GDI campaign before it would no longer start the missions once I got past the movies. Nod wouldn’t even get to the first movie, very disappointing, and skirmishes crashed about 5 minutes in.
Then I upgraded to a new laptop, just a while ago, 3.0 ghz dual, 2gig RAM, generic video, vista, all my drivers and everything updated, playing latest patch and everything, and I could only get into about 5 minutes of a skirmish game before it would just crash for no apparent reason, and no campaign missions would start without crashing.
Luckily, I got on here, and tried out switching the graphics settings to Med, and that worked perfectly, no crashes, and it runs great now, despite my lack of a great graphics card.

penut man

On September 8, 2007 at 7:14 am

change all settings to med it really gets it to work

slick mick

On October 11, 2007 at 8:00 pm

:evil:

I put everything to medium, seems to work with high too, but it LAGSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!

its soo terrible that the pause screen ghosts for a moment then pops up.

im going to try it on the highest then put it on medium again so I can get it working and play at least…

OH btw, the ion cannon, FU_CKING COOL MANNNNNNNNNNNNNNNNNNNNNNNNNNNN!

danny

On November 10, 2007 at 11:17 am

been reading through this page thingie and all these probs sound familiar i’ve had the game since it first came out but it worked fine at first but then stopped working, kept getting all the errors which are described above, tried puttin the graphics to med and it works fine except for the lag so so try the graphics thing it does seem to work if not you got yourself a very expensive coaster.

Biowulf

On February 5, 2010 at 2:28 pm

Hey,im guesing that the problem is compatibility with xp and vista,im running the game on windows 7 with no problems,no freezing,no crashing or booting out,game works 100%,singleplayer,multiplayer,skirmish,no problems,

sean

On July 17, 2010 at 5:59 pm

I have an older slower computer and it plays c&c3 without crashing, but it will begin to move very slowly when there is too many scrin units produced while playing the game. The older graphics card is a “HIS ATI RADEON x1600 PRO year 2006.” OK so i put the game into a faster computer with a newer graphics card with newer drivers nividia gtx 280, and the game crashes and then I hard reset.(you know). But i think this might be worth checking into.. its a hunch i have EA might be using game utilities that are outdated and the newer graphics cards are having a hard time communicating a message to the chip set. If you think about it the newer games need the newer drivers to play the newer games with the newer game utility tools that they made that game with.

sean

On July 17, 2010 at 6:03 pm

oh and im using operating system windows xp media center edition

sean

On August 19, 2010 at 5:20 pm

ive come to a conclusion for my theory the game uses a 2d renderer that runs well with the old computer setup but laggy. 3d renderer good to a point until the 2d renderer is laggy computer crash

sean

On August 19, 2010 at 6:00 pm

gtx 280 is a pure 3-d renderer with barely no 2-D rendering. So we have two renderes running at the same time. If i have a card that does only 3-D the 2-D crashes the game. If i have the card that is Mainly
2-D the game laggs and slows down.
So the combo between the two has to be these renderers that are built into the graphics cards themselves. Think about it gtx 280 is made for only one thing FPS 3-D games only.

sean

On August 22, 2010 at 3:07 pm

ok put the game at highest setting possible turned my gtx 280 maxed out… Ok key point i went to my bios i set my pci cycles to 128 MB and what do you know all this time it was the length of sound data my comp defaluted at 32 cycles so i set it to 128 cycles and for the first time i dont hate C & C 3 today. this also fixed another game ffVI it yeah so hmm.. 3n MB too small to play the whole sound wave it prob dumped it before it got done so i think by 128MB it has enough time to finish it oh and yeah the old comp had this same setting to 128 MB hm.. ok i found the the thing that was bugging me

sean

On August 22, 2010 at 3:13 pm

ok no crashes ive built excatly 800 units attacked againt a single player map no crash at all the game on for 7 hours nothing no crash man.. ok im happy

sean

On August 23, 2010 at 4:47 pm

In digital computer systems, a timing signal called the clock is used to provide timing reference for communication between functional units of the system. The abilities to start and stop the clock and to issue one clock pulse (single cycle) are required for the clock control logic. When errors are detected in the computer system, the clock is stopped, freezing the state of the system and preventing errors from propagating to the entire system. In most high speed, high performance computer systems, it usually takes several clock cycles to stop the clock after an error occurs. In prior art designs of the clock control circuitry, such as that of the Amdahl 5870 computer, the number of clock cycles it takes to stop the clock depends on whether the system clock is being single cycled or running at full speed. It takes fewer cycles to stop the clock in single cycle mode than in full speed mode. This makes debugging the computer complicated.

ok here it is yeay and still no crashes at high resolution quality etc all the way up no freezes now my cycles set to 128 seems to be the magic number for my comp

sean

On August 23, 2010 at 4:55 pm

oh yeah and i didnt install a single patch for kains wrath or the c&c green and no crashes wow i cant say it but its the size of the sound effects that was causing the game to crash and the change of 32MB to 128 MB cycles fixed it.

sean

On August 26, 2010 at 7:29 am

Newgrounds games dont crash anymore as well so this is ….. sigh finally yes calming

puporopx

On February 21, 2011 at 1:39 am

obsessiveblonde|lmao. thatп»ї is brilliant.