Posted on July 24, 2008,

Conquest Mode Coming to Bad Company “Soon,” Most Demo Servers Going Away

Gaming Today

DICE has said before that they were testing Conquest mode in Battlefield: Bad Company, which is the de facto game mode in every PC iteration of Battlefield. They’ve now announced on the Bad Company blog that Conquest is coming to both Xbox 360 and PlayStation 3 for free “soon.” With Microsoft’s stringent certification process, it’s anyone’s guess as to when exactly “soon” is.

The content will include the traditional Battlefield multiplayer game mode, Conquest. Conquest focuses on the capture and control of flags; once a team captures a control point, its members can re-spawn in the area. When a team loses control of all their flags or control points, they cannot re-spawn.

Maintaining control over the flags on the battlefield is a key to victory and the ability to re-spawn troops close to the battlefront can make all the difference for that last offensive push. Four existing maps have been redesigned along with all new lighting and weather effects, to give players a great battlefield on which to play Conquest.  Upon entering one of these maps, the U.S. ARMY will face off against either the Russian or Middle Eastern Coalition forces and the battle for control of the territory will begin.

Free-loaders who are still hanging around the demo version of Bad Company will soon find it much more difficult to get into a game. The majority of the servers supporting online multiplayer in the demo will soon be shut down and converted to servers for the retail game. Surely by this point you’ll have decided whether or not you’re interested in buying the full game.

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2 Comments on Conquest Mode Coming to Bad Company “Soon,” Most Demo Servers Going Away

Eric

On July 25, 2008 at 2:24 pm

Im sure EA/Dice could figure out a way to take these servers and set up the game for players up to 34 or something like that.

Deps

On July 28, 2008 at 10:00 am

I want the bleeping conquest mode right bleeping now i cant bleeping wait, bleep.