Crysis 3 Performance Issues Caused by… Rope Physics?
While initially believed by some to be caused by glass windows, Crysis 2 modder MaLDo has uncovered evidence of the true cause of the performance hit. “The real problem are the moving ropes,” he writes on his blog. “Sounds weird, right?”
MaLDo goes on to post several screenshots depicting a framerate drop of nearly 30 FPS when a rope is moving versus static.
Hopefully, Crytek will be able to patch this issue shortly.
Be sure to check out this comparison video between the PC and Xbox 360 versions of Crysis 3.
via PC Gamer