Dark Souls 2 Details: New Engine, Story Not A Sequel, Same Completion Time

Dark Souls 2 will feature a new engine, a story that isn’t a sequel to Dark Souls, the same style of semi-open world as its predecessor, albeit perhaps slightly larger, and will take roughly as long to beat as Dark Souls.

In a recent interview with 4Gamer, former Dark Souls director Hidetaka Miyazaki and new director Tomohiro Shibuya discussed their plans for Dark Souls 2. Shibuya has worked in developing a new high-end graphics engine, which he plans on implementing in this upcoming sequel, and recently stated that he’d like to evolve the overall experience of the game by first overhauling the graphics.

Shibuya explained that Dark Souls 2′s story will take place in the same world, although it won’t be a direct sequel, with different areas and characters. He decided to stick to the original Dark Souls map style instead of opting for a truly open world like Skyrim that some fans were clamoring for. The director also clarified that there are currently no plans to increase the game’s size, which may only be slightly larger than the first, and that the overall gameplay time required to beat the game will be kept as close as possible to Dark Souls.

via Siliconera

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5 Comments on Dark Souls 2 Details: New Engine, Story Not A Sequel, Same Completion Time


On January 3, 2013 at 3:59 pm

I just hope they dont fudge it up. I really hope.


On January 3, 2013 at 4:10 pm

1. I liked the way dark soul’s open world was presented; it fit well with the gameplay
2. I do love the world of dark souls and it looked like there was a lot more they could do with it, and if it is unrelated to the dark souls story I would be perfectly fine with it
3. Dark soul’s beauty was in it’s artistic direction and overall design, so although improved graphics would be nice, it isn’t needed, and I hope they don’t lose development time fretting over graphics.

Overall, this little bit of info makes me a little more positive


On January 4, 2013 at 12:46 am

The first one isn’t available in my region. Quite disappointing.


On January 4, 2013 at 2:53 pm

With what Tomohiro Shibuya has already said, im discouraged…. we will see if it’s still a Soul game when he’s done with it upon release.


On January 7, 2013 at 7:19 am

Here’s a link to the English translation of the 4gamer article, atleast for me reading this one helped alleviate alot of anguish that I had about DS2. In particular this phrase from Shibuya stuck a good note:

“Dark Souls is a title that already has a very large fan base, so first and foremost, I think it’s important to make sure we don’t let those players down. As such, we don’t plan on changing the framework for Dark Souls II. On the contrary, we are focusing on really highlighting the best parts of the previous game and going in that direction. The concept is to give the game a major upgrade while leaving the good parts of Dark Souls as-is.”