Dark Souls 2 Will Be More ‘Understandable’

There’s been some discussion flying around the Internet about the recently announced Dark Souls 2, which is set to include more systems that will make it more “accessible,” and therefore, potentially easier, at least in some sense.

Many players are a little annoyed at the potential of the game known for being extremely punishing — and therefore, extremely rewarding — becoming easier. But part of From Software’s mandate with Dark Souls 2 is to open it to a larger audience, so it seems there’s a balancing act to undertake.

Tomohiro Shibuya and Yui Tanimura, directors on Dark Souls 2 who are new to the Souls series, say their views on just how to make Dark Souls 2 more accessible while still difficult and punishing differ with their character.

“I personally am the sort of person who likes to be more direct than subtle,” Shibuya said in an interview with Edge Online. “[Dark Souls II] will be more straightforward and more understandable.”

But that doesn’t necessarily mean easier.

You can read the full interview with Shibuya and Tanimura in Edge issue 249.

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6 Comments on Dark Souls 2 Will Be More ‘Understandable’


On December 11, 2012 at 8:29 pm

This is the exact kind of thing I REALLY didn’t want to see…


On December 11, 2012 at 10:17 pm

It might be too early to get worked up about this, but I can understand the concern. The goal of broadening the audience has certainly caused other series to lose track of aspects that made earlier installments in a series great. A “broader audience” is the same the EA keeps looking for in the misguided hope that every game is going to sell millions of copies, even though the previous games obviously sold well enough to justify sequels.


On December 12, 2012 at 2:51 am

I have a confession to make I suck at video games but I love them so I keep playing like a short fat kid with no skill who keeps trying out for the schools basketball team. To be honest this is what has stopped me from buying Dark Souls a game would love to play. So why does an easy mode or however they’re describing it bother me? Because this is a game that isn’t made for me it’s made for the fans of the series. Dumbing it down for people like me is a cash grab pure and simple.


On December 12, 2012 at 9:48 am

This is really distressing. Part of the greatness of Dark Souls is that its plot needs to be weeded out from a million little clues, the subtleties of gameplay take time to figure out, and using the internet to collaborate with others slowly opens the world up to everyone. This was also what made Demons’ Souls so fantastic, and I am loathe to see that change.

The problem is that the game has become too difficult in the minds of those who’ve never played it. It’s becoming subject to its own myth. The game is NOT too hard, it isn’t even overly difficult (with the exception of a couple cheap spots that require some thinking to get past).

When I first played, I died hundreds and hundreds of times. I barely scratched the surface of the game in getting through it. I did a bit better my second run. Now, on only the fifth playthrough I’ve ever done, I am able to breeze through an NG+ dying maybe twice the entire game (from falling stupidly, not even from enemies or bosses).

This isn’t, however, because my skills at the game wildly opened up. I was top-notch as far as fighting went by the time I first beat it. I simply know, now, where to find items, how to upgrade, what the purpose of everything is, and in learning all this I have mastered it. I am not some ultra-badass gamer, I’m a 30 year old dude who works full time and plays Dark Souls once every few months. I went to the wikidot Dark Souls wiki to collaborate and learn with others. Now the world has opened itself up to me and it’s fantastic.

None of this would feel even remotely as much of an accomplishment if this was all hand-fed to me from day 1. This game didn’t crush me because of its overly hard combat or enemies, it was because I didn’t know what the hell I was doing, and that was GREAT! That was the experience.

Now? Now we have Call of Dark Souls: Modern Game Wimpification 3

Ball Harness

On December 12, 2012 at 11:05 am


I agree. The game is actually quite easy once you get the mechanics down. I never played Demon Souls until I finished a single play through of Dark Souls. Everyone told me how much harder Demon Souls was but I hardly ever died playing it cause I understood the game’s mechanics. Most of the time I walked through the levels and over the bosses without any problems.


On December 12, 2012 at 11:56 am

I suck at Ninja Gaiden, yet I still bought them to see if I could get any better (I couldn’t). I never even set eyes on NG3 when I found it had basically been turned into Heavy Rain: Ninja Edition. Dark Souls has an audience, don’t risk alienating them to appeal to the casual audience. It won’t work.