Darksiders 2 “Struggling” to Break Even

While Darksiders 2 may have been a top-seller in the US during August, but according to Wedbush analyst Michael Pachter, the game probably hasn’t sold many copies since and is struggling to break-even.

In a new note to investors, Pachter said:

“August release Darksiders 2 has sold an estimated 1 million units to date, and appears to be struggling to approach its 2 million units break-even threshold.”

THQ is undergoing restructuring, with its leadership focused on outputting fewer but higher quality games, and this doesn’t bode well for the company. Pachter added:

“Darksiders II’s performance and a history of game delays and cancellations leaves us skeptical that THQ can successfully execute its turnaround strategy, which centers on a streamlined release slate. If any of THQ’s Q4:13 releases are late, liquidity is likely to be tight by next summer unless either Homefront 2 or the Patrice Désilets game are released by then.”

When can we get some good news from THQ?

via GI

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2 Comments on Darksiders 2 “Struggling” to Break Even


On November 2, 2012 at 8:18 am

I doubt we will ever get some good news from THQ. What really makes me sad is that the last Red Faction I thought was amazing, especially with purchasable cheats in game. Either way, I bought and own Darksiders 2 and what it really comes down to is THQ just doesn’t make super professional games anymore. It’s not that THQ got worse, in fact they’ve gotten better, reality is though that the industry increased standards much faster than THQ could improve themselves. THQ is an old school developer and they just don’t seem able to update themselves enough to really stand up in this market anymore. Darksiders 2 was good, but it suffered from a ton of lazy programming. Mechanics that were too rigid like climbing, showed a lot of old school coding, like if it isn’t an obviously placed climbing structure then it absolutely can’t be climbed. Functionally Darksiders is a lot like Infamous, but Infamous is far better coded, with a much much much less rigid design structure. When I sit down to play a THQ game, even if it’s brand new, I still end up feeling like I’m playing a game that released a few years ago, not something that is up to date and competitive with titles like Halo 4, CoD:Ops 2, Mass Effect 3 or Assassins Creed 3. If THQ wants to survive, they’ll need to produce a Red Faction that looks as good as Gears of War and plays as smoothly as Infamous or Assassins Creed. Or a Darksiders, either series would be fine with me.


On November 2, 2012 at 10:50 am

Dang. I happen to like THQ for their interesting series they make. In particularly the darksiders series. The story line in games is one of the largest pulls when it comes to buying a game, and THQ often have at least fairly interesting stories. I really hope they can make a come back with out trying to go the EA route.