Dead Space 3: Infinite Item Farming Locations Strategy [UPDATE]
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The Necromorphs won’t make Isaac Clarke’s life easy in Dead Space 3, so you might just want to take advantage of this simple item farming spot. In Chapter 8 there’s a room where credits, resources, and med packs regularly appear. All you’ve got to do is find it, and collect as many items as you need. Get all the details on this helpful glitch with our guide below.
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Infinite Item Spawning Location [Glitch]
Work-In-Progress
Method #1 – Location: Chapter 8
Description:
- Near the end of Chapter 8, before moving on to Chapter 9. The item spawn point is inside a small building, entered by side-stepping a corrugated metal fence.
- The building contains a generator to your right, and bunk beds to the left, with an exit door ahead. The item spawn location is near the beds, but there should be no item when you first enter.
Details:
- To make this glitch work, leave the room through the door ahead of the beds. As you leave, turn around and wait for the door to close.
- Once the door is closed, reenter the room and look down. Voila! An item will appear. It can be anything from extra money, to med packs, to resources.
- Simply back out of the room, wait for the door to close, and walk back inside. You can continue to collect these items infinitely. Sell them for extra cash, or use them to craft new and better weapons.
Method #2 – Location: Chapter 13
Description:
- Fight to the end of the chapter, and defeat the boss. After the battle, you’ll be rewarded in a large-ish snowy field with crates scattered around the area.
- The crates contain tungsten, a very valuable resource, and a few med packs or ammo.
Details:
- To make this exploit work, you should see an autosave icon pop-up after defeating the boss and heading into the area with all the crates. Don’t continue to the area’s exit, or you’ll trigger another autosave and miss your chance to farm!
- Instead, grab everything you need. Break all the crates and collect the items. This is where the fun starts.
- When you’ve picked up everything, select “Save and Quit” to exit back to the main menu. Then, choose “Continue from last save” to return to the location of your last autosave. That should be right at the beginning of the snowy field.
- Thanks to a strange quirk of the system, you’ll retain all of the items you picked up from the previous save. Now, you can simply recollect all the items in the area.
- Save, quit, and reload to get all the Tungsten you’ll ever need. Enjoy!
UPDATE (02/08/2013): EA’s Jino Talens issued Game Front the following statement regarding this issue:
“The resource-earning mechanic in Dead Space 3 is not a glitch. We have no plans to issue a patch to change this aspect of the game. We encourage players to explore the game and discover the areas where resources respawn for free. We’ve deliberately designed Dead Space 3 to allow players to harvest resources by playing through the game. For those that wish to accumulate upgrades instantly, we have enabled an optional system for them to buy the resources at a minimal cost ($1-$3).”
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6 Comments on Dead Space 3: Infinite Item Farming Locations Strategy [UPDATE]
Zach
On February 5, 2013 at 10:53 pm
I got five bucks that says this will be the first thing patched in the game because of how it could effect their precious pay-to-keep-playing micro-transactions.
Nat
On February 7, 2013 at 3:48 am
Well , to compound EA’s glitch problems with resource farming the first glitch actually happens in chapter 1 with the text message on issac’s bed – simply pick up the message, leave his room let the door close and re-enter and the text message has been replaced with random resource (HP packs, somatic gel even tungsten – no rations yet though) repeat this at will – just make sure the door closes
SevenCell
On February 7, 2013 at 12:32 pm
Oh, this is a shame, EA! Your darling little microtransaction system hobbled by a flaw of your own, oh, how simply AWFUL for you!
Asshats.
grimmyboy
On February 8, 2013 at 1:00 am
if i pay for the game why the frig should i pay for stuff that should be free in the game anyway sod ea bloody rip off merchents
GW
On February 11, 2013 at 11:26 pm
Well, buy-ins are for the LAZY gamers who want it all from the get-go and have the cash to spend (like folks who buy expensive MMO gear for real money when they SHOULD just earn it like any player who actually likes to play through games they buy), so I can see some paying extra for content because they’ll not even make it to Chapter 8 without help.
Of course, if the Chapter 1 thing is true, welllll… good for people who use it. Not everyone will, but I can’t see too many passing up the chance to start off with great resources.
I don’t think the exploit can be properly patched out, as it would probably break something in the game elsewhere. Yeah, I have post-Skyrim trauma…
The only thing that would work “perfectly” is if any patch made (and there doesn’t seem to be one coming) gives you a set amount of non-random items once you defeat a boss (via a post-battle rewards screen) and ditches the random item crates completely. Of course, that means everyone gets the same stuff, but perhaps you’d get more or better goodies on higher difficulties…
Steve S.
On March 11, 2013 at 9:02 am
There is another one later in the game by the scaffolding near the generator in the temple area. Leaving and re-entering the ciruclar door causes items to be deposited the same way as other infinite-spawn glitches. This one is in the outer room before you enter the last climbing sequence.