Deus Ex Devs Talk PC Exclusive Features

In recent years, the number of games being developer for PC and console hasn’t changed much, What has changed is how many of them are being built on consoles first and then ported over to PC. This has resulted in a number of games being far inferior on PC when compared to their console cousins. Eidos Montreal is aware of this, and they’ve spoken up, saying that the upcoming Deus Ex: Human Revolution will be anything but.

Julien Bouvrais, Director of Technology for Human Revolution, had this to say in an interview with PC Gamer:

Certainly the biggest challenge in developing Deus Ex: Human Revolution for PC has been ensuring that the franchise lives up to the expectations of the gamers who have been following the franchise since it started in 2000

In the same interview, Jurjen Katsman of Nixxes (the developer assisting with extra PC features for the game), ticked off some of the PC-exclusive features Human Revolution will offer. These include:

  • Multiple graphic options for anti-aliasing, shadow quality levels, and the ability to enable or disable various post processing effects
  • Smoother shadows, more realistic ambient occlusion effects, stereoscopic 3D
  • Fully re-mappable controls
  • Drag-and drop interface for inventory and weapons
  • Full mouse support in menus
  • A redesigned interface for the hacking mini-game


The last mention is a reference to, “some features we have been working on with AMD. I can’t talk about these right now, but a video and details will be released on Thursday.”

So far, it sounds like Eidos Montreal is working hard to make sure that the PC version of Deus Ex: Human Revolution measures up to what PC gamers expect. We’ll have more info on the game from E3 (in addition to our previews here and here), but we won’t have the final word until it is released on August 23. Until then, check out the PC screens below.

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1 Comment on Deus Ex Devs Talk PC Exclusive Features


On May 5, 2011 at 2:23 pm

It always nice when folks like this don’t forget where they came from.