Deus Ex: Human Revolution’s Boss Fights Weren’t Done By Eidos Montreal
So it looks like we probably have an answer for why Deus Ex: Human Revolution had a bunch of terrible, out-of-place boss fights: they were done by a company other than Eidos Montreal!
The boss fights were the work of an external studio called GRIP, and apparently we should have known this already since nobody was actually hiding this fact, and they were probably in the credits for the game. So how did we find this out? Via this YouTube BTS video for DXHR in which the presdent of GRIP talks about it!
So, like, how do we all feel about this? I, personally, feel betrayed.