Deus Ex: Human Revoution Will Feature Normal Difficulty Levels, Not Dynamic Bulls–t
At some point last year the rumor was that Deus Ex: Human Revolution would feature dynamic difficulty that would scale based on your skill or lack thereof. That kind of thing is always a bad idea, and it’s unnecessary if you just let the players change the difficulty level in the options menu during the game.
But that doesn’t matter, because the game will not have dynamic difficulty.
“I don’t know who said that, but that person was either drunk or doesn’t work here,” said Eidos producer David Anfossi in an interview with PC Gamer that’ll be in the imminent issue of that rag. The game will have the traditional easy, normal and hard difficulties.
TWIST: So I looked up the initial source of the erroneous “rumor,” and it looks like they corrected themselves in October, rendering this post essentially meaningless, but I really liked that Anfossi quote so much I had to publish.