Diablo 3: Best Follower for the Demon Hunter
Track down and destroy the evil things that lurk in the night with the Demon Hunter. This physical fighter armed with handheld crossbows can run circles around a gang of bad guys, or lay down a few traps to make picking them off from a distance even easier. But, the Demon Hunter’s speed won’t always save her from armies of evil demons, sometimes she’ll need a little help. Thanks to the Followers, you’ll have someone to watch your back while you go on the hunt.
Best Follower for the Demon Hunter
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Note: Each Follower serves a specific function and can help your Hero in several ways. This guide doesn’t presume to say that one Follower is better above all others, but some Followers are better suited to certain Hero play styles.
Demon Hunter General Overview
- The Demon Hunter is a nimble hunter that must fight from a distance with a variety of gadgetry to outwit and outrun her enemies.
- With Vitality, and Dexterity as primary stats, the Demon Hunter can survive in a fight with enough HP to keep going, and can dodge attacks to keep her from taking damage at all — but her lower Armor Rating leaves her more vulnerable to damage.
- At the beginning of Diablo 3, you’re most likely to equip the Demon Hunter with dual hand crossbows. Melee combat is too dangerous, and many of the Hunter’s abilities will slow or confound enemies, making them easier to pick off from afar. Moving in close will nullify many of the Hunter’s skills in battle.
- Abilities like Entangling Shot at Level 3, and Caltrops at Level 4 are perfect for slowing opponents. If the enemy does get close, you can use the Smoke Screen skill at Level 8 for a quick escape, or even Vault at Level 9 to leap away.
- Other abilities like Strafe at Level 19 or Evasive Fire at Level 14 increases the Hunter’s movement speed in combat, giving you that extra space you’ll need in a heated battle.
- To draw fire from the Demon Hunter, she comes with the Companion skill at Level 17 and the Sentry at Level 25, both of which summon a pet to back you up. Otherwise, the Hunter has no purely defensive skills, relying on her speed and damage to succeed.
- To outwit opponents, the Demon Hunter has abilities that will buff her damage output, like the Marked for Death skill at Level 21. This skill makes the targeted enemy take more damage for 30 seconds, perfect for whittling away at a tough monster.
- The Demon Hunter uses two resource pools, one of which powers her evasive skills. To restore her Discipline, she can acquire the Preparation skill at Level 13, which can be upgraded with a Battle Scars Rune at Level 35 to heal. The Sentry Skill can also be upgraded to slowly heal with the Level 52 Aid Station skill.
Benefits of the Templar
- At early levels, the Demon Hunter will be vulnerable and chased around the map. The Templar, naturally, makes a perfect fit for the Demon Hunter. Although there are still benefits to using other Followers, the Demon Hunter can safely keep the Templar Follower for the entire game.
- Why is the Templar a perfect fit for the Demon Hunter? Simple, the Templar will heal, buff, and draw enemies away from the hero.
- At the start of your career, it’s wise to invest in the Templar’s Heal skill at Level 5. To further supplement this ability, the Templar can use Loyalty at Level 10 to regenerate life for himself and your hero.
- If slowing down enemies is more your speed, the Templar can draw enemies away with the Intervene skill at Level 5, or slow them after he is attacked with the Intimidate skill at Level 10.
- While the powerful Onslaught ability is useful at Level 15, his Charge skill is better as it will stun all enemies in a 8 yard area, making the group easy prey for your Demon Hunter.
- The Templar is all melee, keeping him out front of your Hunter will let him act as a shield in combat, they’ll target him first and you second. His improved Armor will keep him alive, and even if he dies, it only takes a moment to revive him.
- The biggest problem with the other two followers is that they need to stand with your Demon Hunter, and they provide little shielding. Only the Enchantress can slow down the enemy assault enough to be effective, and the Scoundrel acts as a damage multiplier that won’t compliment most Demon Hunters.
Benefits of the Scoundrel
- The Scoundrel, in general, is a more powerful Follower than the Templar in the damage department. His skills skew on the deadly side, but as a Demon Hunter, you’ve already got plenty of dangerous attacks. If somehow you’ve only got evasive and trap skills that slow the monsters that want you dead down, you’ll need the Scoundrel.
- The Followers should always back you up, they should never become the primary fighter in any situation. But, if you feel like your damage per second could use a boost, the Scoundrel can work out.
- The Scoundrel’s first two skills at Level 5, the Crippling Shot and Poison Bolts, both do damage, but the Crippling Shot is your best bet as it will also slow the target down. If you’re working to slow enemies down for the Scoundrel, then let him let loose with those Poison Bolts.
- If you do plan to let the Scoundrel stay ahead of you, he has a few escape techniques. Dirty Fighting will blind enemies, while Vanish will allow him to escape the fight and heal — just remember when he vanishes, all those monsters will come after your hero.
- The final two skills from the Scoundrel increase your critical chances by small percentages, but the increased damage output is noticeably higher for both your hero and the Follower.
- The biggest downfall of the Scoundrel is that he doesn’t bring anything new to the table for the Demon Hunter. The Enchantress, though, does have a few tricks.
Benefits of the Enchantress
- The Enchantress appears later in Act 2, but brings some crowd control to help slow the demon hordes down. She won’t be doing the damage that the Scoundrel can, or soaking up damage and healing like the Templar. The Enchantress must also be protected, as she’s weaker then both other Followers.
- While weaker, she can provide protection to your hero and herself with the Powered Armor or Reflect Missiles skills at Level 20. While missile attacks are dangerous to most Demon Hunters, Powered Armor is useful in every combat situation. If boosts your armor rating, and slows enemies.
- When surrounded, she can also unleash the Forceful Push at Level 15, scattering enemies — but as a Demon Hunter, you shouldn’t be surrounded in the first place. Unlike the Barbarian, that needs the extra time with stunned enemies to launch powerful area-of-effect skills, the Demon Hunter is better served with Charm to draw aggression from enemies and leave you with one fewer monster to kill in the heat of battle.
- Finally, her last skills are killer. The Focused Mind skill at Level 30 increases attack speed, making your hero even more of a killing machine. Combined with her many quickened arrow attacks, you’ll be turning enemies into pincushions.
- The Enchantress may be helpful, but she’s also a liability. Spending too much time protecting her won’t help you, as you’ll need to keep moving in a fight. Remember, a stationary target is a dead target.