Diablo 3 Crack Bringing Game To China Illegally

If you live in China, then you’ve been denied the opportunity to legally play Blizzard’s ongoing experiment in disgruntling their customers, otherwise known as Diablo 3. The game has yet to launch in the People’s Republic, which has presumably led to much taunting from people in Taiwan and South Korea. That hasn’t stopped Chinese gamers from trying though; a crush of China’s nerdly youth purchasing Korean and Taiwanese copies and then logging onto Asian servers notoriously caused problems including Error 37. This led to all sorts of problems for gamers in other countries, but now a fix is underway that might allow Chinese gamers to get their Diablo 3 fix without ruining it for everyone.

A crack being developed by the game hacking group Skidrow will emulate Diablo 3 servers on a player’s computer. This tricks the game into thinking its connected, allowing offline play. Of course, one problem is that the game client itself is ‘dumb’. All AI data is stored server side. This means that even if you can trick your computer into thinking it’s connected, your game is going to have some very stupid and lazy enemies. No word if the crack will include mocked-up AI to overcome this issue.

The crack is still in beta, but what’s interesting? Some very large, official entities are promoting it. China’s Tencent Holdings, a huge megacorp recently notable for having bought a minority stake in Epic, and People’s Daily Online have both published extensive articles about the crack, and playing D3 offline. Which is to say, Blizzard is actively being pirated, and very establishment entities are supporting it.

I’m curious to see how Blizzard responds, and whether or not the crack fixes the AI problem. We’ll keep you posted.

Via Kotaku.

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2 Comments on Diablo 3 Crack Bringing Game To China Illegally


On July 2, 2012 at 4:09 pm

“All AI data is stored server side.”
Really? I get they can make an argument that this is for security reasons… But that just seems stupid to me.


On July 3, 2012 at 8:30 am

If half of the game is on Blizzard servers, Blizzard would have been more honest if it had announced the game as an online game. For example “Diablo 3 Online”. So now that they have not, they deserve what the debugging community has done them with. Who cares if the enemies are lazy. They blast through them at first try, until the data is not on server side anymore, in which case no body cares to play it again by then anyway, as the game is glorified recycled stories and ideas.