Diablo 3 Dev Diary 2: “We’re Trying to Pack as Much Stuff into the Game as Possible”
Blizzard has released the second in a series of Diablo 3 developer diaries. The first diary dated back to February 2011, at which point the developers believed they were going to release Diablo 3 by the end of 2011 — those dreamers.
This second diary was recorded April 5th, 2011 — three weeks before internal alpha testing. Jay Wilson, Christian Lichtner, and Jason Regier discuss the 53 pages of notes they received on the UI alone, as well as the very important business of getting seven to eight hours of sleep.
Check it out:
Money quote: “It’s a race against the clock. We’re trying to pack as much stuff into the game as possible.”