Upcoming Diablo 3 Expansion ‘Reaper of Souls’ to Take Story ‘Darker’

Blizzard has officially unveiled the first expansion pack for Diablo 3 at a Gamescom media event today.

Titled Reaper of Souls, the expansion pack is set to raise the level cap, add new environments, monsters, and an all new class—the Crusader.

According to Josh Mosquiera, Game Director, the expansion pack will feature a new act with a “darker” storyline, which reads as follows:

Malthael, the fallen Archangel of Wisdom, returns as the Angel of Death in Diablo III’s first expansion set: Reaper of Souls. Having seized the Black Soulstone and slain most of the guards protecting it, it now falls to players to track down Malthael and stop him before he unleashes irreversible havoc on the world. Fortunately, a new hero is ready to join the cause and bring Malthael to justice—the Crusader, a fierce melee warrior whose command of the battlefield is matched only by his unwavering conviction and uncompromising dedication to the Light.

Reaper of Souls does not currently have a release date though you can check out the teaser site which simply has a quotes from the Book of Tyrael reading “Death, at last, shall spread its wings over all.”

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6 Comments on Upcoming Diablo 3 Expansion ‘Reaper of Souls’ to Take Story ‘Darker’


On August 21, 2013 at 8:33 am


I’m curious how much of the player-base is even left? Not allowing mods and the RMAH (and the gold auction house, to a point) absolutely murdered any long-term interest I had in this game.


On August 21, 2013 at 2:00 pm

I’m excited for this expansion.


On August 21, 2013 at 3:18 pm

I remember a time when a new expansion pack from Blizzard would excite me. Now my reaction is a profound “meh”.

The whole fiasco that Diablo III has become really makes me sad because there is a fun game in there, just buried beneath a frankly crippling always online requirement (I should not be dying in single player because my connection is slow) and a hamstrung item drop system, both flaws implemented to accommodate the RMAH.

I’m not going to claim that nobody plays it anymore, because I know plenty who do, but I just can’t be arsed t pick it up again.


On August 22, 2013 at 2:56 am

Blizzard can get away with the online requirement since its a online game. If there was a single player offline mode it would be so freaking boring you would probably give up on it after the diablo fight but since it is online there are bigger reward playing which leads to building up a item set which is pointless offline.

Any video game that has a strong single player campaign should never have a online requirement but for a game like diablo where it is only good for multiplayer then I can’t complain, starcraft on the other hand should definitely not have a always online requirement.


On August 22, 2013 at 10:24 am

Well, the good part is the game is improving, and it has been for a long time. It’s a much better game than when it first hit shelves over a year ago, but it’s still definitely not D2:LoD.

The unfortunate part is the majority of this isn’t even really “Expansion” worthy content in my opinion. The campaign in D3 is criminally short, overly linear, and doesn’t have nearly as much randomness in it’s level layouts. So one more 1-2 hour act isn’t really saying much. Outside of the renamed Paladin from D2, the rest of the content in this expansion pack is something you’d already expect to be in a title like Diablo 3 from the start, not have to pay for it again.

Either way, I’ll buy it, as I’ve already gotten my money’s worth from D3 a long time ago, and look forward to improvements to the game. It will probably take a second expansion for the game to really come into it’s own as a whole, and I do look forward to it.


On August 22, 2013 at 8:17 pm

That’s ridiculous, Luther. It’s not an “online” game…there is no requirement for interaction. I failed to even get a character up to 60 on Diablo III which was entirely online (and thus has more “stuff” according to you) but I’ve spent a ton of time on Torchlight 2. Why? Probably because there is no online requirement, meaning i get to do things like mods.

Diablo III was a REALLY poorly designed game that ultimately has extreme limitations on what you can do. Those limitations aren’t there because they want you having fun online. They’re there because of the RMAH. The byproduct is that you’re forced to be online.