Diablo III Designer Judges Fan-Photoshopped Screenshots; Explains Why They Don't Work
Ever since initial footage and screenshots were shown for Diablo III, thousands of fans have decried the game‘s new colorful and vibrant art design. A number of people have even gone out of their way to photoshop existing screenshots the way that they think the game should look. So MTV Multiplayer sat down with designer Jay Wilson to show him some of these images to ask him what he thinks. From there, Wilson basically described exactly why each visual style wouldn’t work. The reason run the gamut from technical limitations to hampering gameplay to just plain being boring. You can hear his full descriptions of these fan-photoshopped screenshots by cliking the link below.
I honestly don’t get what the big freakin’ deal is. People freaked out way back when Warcraft III was converted to 3D, and that worked out perfectly fine. I actually prefer a larger color palette to the same dull mixtures of brown and gray used by every other game touting “next-gen graphics” these days. And aside from what anyone thinks, it’s still Blizzard’s game, and they’re going to make it however they see fit. After churning out great game after great game for over a decade, I think we can give them our trust.
Via MTV Multiplayer