DICE: FPS Games “Are Now Moving Towards Near Future [Settings]“

If you’ve been following the FPS genre for the past couple of decades, you’ve undoubtedly picked up on a couple major trends: namely, the age of the WW2-era FPS, and the ensuing age of the modern-era FPS, which has been persisting for about a decade now. According to DICE general manager Karl Magnus, this era is coming to an end, and developers are moving towards a near future setting. Is that a hint of what’s to come for Battlefield?

Speaking with Edge, Troedsson said:

“I think we’re going to start seeing people moving away from the modern setting, because every now and again settings or themes start to get stale and then everyone jumps over. Y’know, at some point dinosaurs are the hottest thing and everyone is making games with dinosaurs, but there are trends. It used to be WWII, and recently it’s been the modern era and people are now moving towards near future.”

Good riddance, I say. I never liked the modern-era FPS — I play games as a form of escapism. If I wanted to shoot real guns in the real world against real enemies, I would have joined the army. Give me Unreal Tournament 4 already.

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3 Comments on DICE: FPS Games “Are Now Moving Towards Near Future [Settings]“


On July 6, 2012 at 1:19 pm



On July 6, 2012 at 2:33 pm

wtf….. bf4 better not look like unreal, or ima shoot a bullet in my head……


On July 6, 2012 at 5:23 pm

Oh, I get it, despite all of us BF2142 fans calling for a sequel for ages and ages, they’ve told us EA’s not interested because they don’t believe there’s a demand on the part of consumers. But as soon as Black Ops 2 is announced as being near-future, and a glutton of the same kind of shooter is on the way from a myriod of other devs, NOW they’re willing to me-too their way into the sub-genre. Screw you DICE, and your EA overlords.

“Hey everybody, let’s all make the same exact type of games at the same exact time! Cause why be trend-setters when we can just rehash the same crap as everyone else ad nauseum.”