DICE Prepping Major Upgrade to Battlefield 4 Servers
It’s not you, it’s me.
Problems with the “netcode,” “rubberbanding,” whatever you want to call it — inexplicably getting shot when fully behind cover or unloading on an enemy at near point-blank range and then suddenly finding yourself dead (even when playing at a steady, low ping) is no fun for anyone. In early March, DICE said it was investigating the issues, and today they’re reporting the root of the problem as well as a fix: DICE’s Battlefield servers aren’t up to snuff so they’re replacing them.
“Looking into this further, we’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience,” DICE stated. “As soon as we know the exact timetable, we’ll let you know the ETA. Reducing lag for these players is absolutely a TOP priority for us to solve and we expect to have the solution very soon.”
Battlefield fans have been complaining about these issues for years, so it’s disappointing it took DICE this long to truly address the problem. Better late than never, though, I suppose.