DICE Showcases the Power of Frostbite 3 with Battlefield 4

DICE aims for its upcoming game, Battlefield 4, to offer 64-player battles and run at a constant 60 frames-per-second. To do so, DICE is making use of its powerful in-house developed Frostbite 3 engine.

To showcase the capabilities of the next-gen engine, DICE has released a new video to showcase Battlefield 4 in all its glory. The tech demonstration shows how Frostbite 3′s wind physics handle the movement of swaying trees and rising waves.

Equally crucial is the “Levolution” system in Frostbite 3, which dynamically shifts the structures of the map and the environment as the players interact with the environment by blowing things up. Within the system, entire skyscrapers can be made to fall and buildings can be reduced to rubble.

The engine has since been leased out to BioWare for use in the next Mass Effect and Dragon Age titles.

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1 Comment on DICE Showcases the Power of Frostbite 3 with Battlefield 4

dont abuse the bloom

On June 24, 2013 at 10:42 pm

battlefield 4, twice the bloom, twice the lense flare, twice the abuse of camera effects.

half the visibility.