DOTA 2 is Steam’s Most Popular Game

The sequel to DOTA by Valve Software, or DOTA 2, has surpassed Skyrim to overtake the record of having the most concurrent online users on Steam.

Previously, Skyrim had managed to accumulate a concurrent user peak of 287,411 users, which marked the game as one of the platform’s biggest commercial successes. It met that number not too long after the game’s launch in late 2011.

DOTA 2 has beaten that record with 297,010 concurrent users on March 1—a number which is only expected to rise as more and more players are invited or buy their way into the game. The game’s popularity is only going to soar as it goes head to head with League of Legends and other up-and-coming MOBAs.

Much like the original Defense of the Ancients mod for Warcraft 3, DOTA 2 is built upon two teams of players made up of various heroes who struggle to defend their own side of the map while laying waste to the opposing end. As a direct sequel to the original game, DOTA 2 uses almost the exact same gameplay mechanics as its predecessor and builds upon the game in ways highly requested by the community for purposes of competitive gaming, and is built from the ground-up on a much better engine. Like Valve’s other title Team Fortress 2, the game is free to play and allows players to customize their characters through the purchase or in-game acquisition of vanity items such as hats, weapons, and armor—none of which have any bearing on the gameplay itself.

via PCGamesN

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3 Comments on DOTA 2 is Steam’s Most Popular Game


On March 4, 2013 at 9:37 am

Gee, that’s great. I don’t own it. Will never own it. I own Skyrim. I personally detest games like this. Just personal preference as I don’t like mmo’s either (unless they have a good single player campain, Guild Wars 1 as a good example).


On March 4, 2013 at 2:39 pm

I don’t see what others see in this game. It seems okay to me. It’s great that it’s so successful though.


On March 4, 2013 at 4:12 pm

I don’t think the Skyrim comparison is accurate.

A lot of Skyrim players activate offline mode when playing so that mods do not auto-update. A lot of the best mods have been updated with new external application or loader dependencies (beyond just simple steam workshop subscriptions or .bsa files), and auto-updating cannot be disables without taking Steam offline.