CHANGELOG * Fixed cape-class items - they can be used for runewords and socketing now * Warrior crafting will now add +2% requirements per skill level to the items * Capes will spawn with + dexterity bonus (to prevent the Blood Wizard crash bug in some cases) * Elixirs of Vitality and Energy will now work correctly (thanks to Necrolis) * Reduced price of mace class items * Boost of speed and reduced cold effect for King Leoric * Greatly reduced physical resistance of Bat type monsters * Monsters won't spawn near the exits of Tomb Level 4 * Fixed wrong palette for objects in Horazon's Tunnels * Fixed wrong sound file on the Guardians quest completion * Moved shrines in Catacombs Level 3 so the character won't get stuck behind them * Reduced chance to knockback on Bloodwave * Added a short timer on Bloodwave * Blaze flames won't stack anymore * Fire Ring flames won't stack anymore * Reduced Flash mana cost increase per leve

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