This work is dedicated for the creators of the map mp_beach and all RTCW's fans. The sp map was compiled with: PC Pentium4 Dual Core 3400 MHZ with 2GB RAM Video Card - Nvidia 6200 with 256 MB bsp_BSP, -vis -fast, -light -fast (3 minutes to compile and about 5 minutes to AAS)
Title : sp_Beach Version : 1.0 Author(s) : Vicpas Release Date : 06/30/2012 E-mails Address : firstname.lastname@example.org / email@example.com Home Page : -.- Game : Return to Castle Wolfenstein - Single Player Levels : Only one
- Construction *
Map base : mp_beach. Custom textures : none. Custom sounds : Some by Ronboy and three weapon's sounds from mod Simple Weapon Mod (1.0.2) by Semwolf. Custom models used : One from addon Project 51. Custom prefabs : none. Editors used : GTK Radiant 1.2.11. Other utilities used : Q3map2 2.5.16_win32_x86. Known bugs : On video option "Vertex" i am not getting to fix textures for terrain. =================================================================
- Installation, Information and how to play *
- Unzip to your C:\Program Files\Return to Castle Wolfenstein folder.
- Play using the shortcut and when the intro movie runs, press "enter".
- If you have RTCW installed in another directory, you must to edit shortcut.
- Description *
This work is dedicated for the creators of the map mp_beach and all RTCW's fans. ================================================================
- Maps Info *
the sp map was compiled with: PC Pentium4 Dual Core 3400 MHZ with 2GB RAM Video Card - Nvidia 6200 with 256 MB bsp_BSP, -vis -fast, -light -fast (3 minutes to compile and about 5 minutes to AAS) ================================================================
- Thanks to *
Additional Credits to : Gray Matter Studios INC, ID Software and Nerve software. For the wonderful games they make, and for letting us play along, sharing their efforts with us, behaving like friends, instead of infesting their software with DRM and treating us as thieves... ================================================================
- Testers: *
RonBoy (firstname.lastname@example.org) AidenDemon (http://volfshantse.netorn.ru/forum/) Krot (http://volfshantse.netorn.ru/forum/) Yo$hik (http://volfshantse.netorn.ru/forum/) Semwolf (http://volfshantse.netorn.ru/forum/) John Warner (http://volfshantse.netorn.ru/forum/) maciekp (http://volfshantse.netorn.ru/forum/) ================================================================
- Copyright / Permissions *
This map is a reissue(c) by Vicpas(2012). All rights reserved. Authors MAY NOT use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, or any of it's assets (models, textures, sounds, etc) i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this ZIP and associated files through the (internet, FTP, local BBS etc.), provided you include this file and leave the archive intact. ================================================================
- Notes: *
1-If somebody found some bugs, please email me. 2-If i forgot somebody, please forgive me ================================================================ Return to Castle Wolfenstein is an excellent game idealized by Gray Matter Studios INC, using the engine of the game Quake III's ID Software. Unhappily few mappers were interested in doing Mods or maps (Single Player), to give continuity the saga of the hero B.J. Blazkowicz. ================================================================ Enjoy and thank you. Vicpas.