Thorgrim says: Ok, really quick hotfix so that it mostly works with 0.95x. Animations etc are broken again of course (And I'll be waiting for 1.0 to fix them), but meshes, materials etc should mostly work. You may also notice that BRFEdit now displays normal mapping pretty much as it appears in game. Have fun, and sorry I don't really have any time to provide any kind of support at the moment. Feel free to post any issues you have though, and I'll look into them whenever I can.

BRF edit

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