Does various changes to the base game, see description. (One new weapon, added new muisc to menue and bullet-time, increased player health, you require 4 kills to reach max bullet-time effeciency, new shoot sounds for all weapons, more bullet-time and faster regen...& more)
* Increased bullet-time to 180 seconds.
* Bullet-time regeneration-time: 45 seconds.
* Increased player health from 250 to 400.
* Player jumps abit higher on shootdodge.
* Added new music in main menu.
* Added music on bullet-time.
* Efficiency-bonus reduce-time increased to 10 seconds.
* To reach 100% efficiency now requires 4 kills.
* New shootsounds for all weapons.
* NEW WEAPON! -> Dual Sawed-off Shotguns.
* Motionblur in both bullet-time and shootdodge.
* Sniper does 200 damage instead of 76.
* Behind-camera on sniper-bullet tweaked.
* Wide-screen mode in shootdodge.
* New menu-art.
* Remap-effect on bullet-time using blue hue.
* Short slow-motion when grenade explodes.
* Grenade explode-pressure increased alot. (Ragdoll fun!)
* Progressbar moved and resized.
* Clipsizes tweaked.
* Messier, more bloody bullet-hits.
* New muzzleflash for MP5 (more to come in next version).
* Painkiller instantly heal 20% of health.
* Bullet-penetration increased for most weapons.
* Player jumps a bit higher in shootdodge.