Full client installer, all you need to play the mod. German translation fix included
- New modes: territorial push, prisoner escort (3:10 to Yuma like), double push the cart, train robbery and duel tournament
- new coop mission: coop_fortress
- "Most Wanted" stats, ladder and team balancing system. Type 'mw' to know your rank and stats, 'mwteam' for team stats, and mw10 for top 10 most wanted players.
- Horse NPC by Brad Myers.
- Soft push player collisions "TF2 like"
- highlight cam when a player captures loot in Bounty
- votemap feature, just type 'votemap' in chat. Map list can be defined by server admins in "votelist.txt" (only the first 9 items are displayed ATM). The list file can be change to something else using 'mapvotefile' convar
- Option to disable end round music
- German translation by MadMakz
- Boss takes more damage before dying
- Boss and Bounty modes last a fixed amount of time again instead rounds (check fof_bounty_duration and fof_fdm_duration)
- player_hurt event re-enabled and kills logged again
- checking for idle players takes into account where player is aiming at instead the world position
- Strafe jump (spurs) drains -40% stamina, 5% faster
- Fanning bug causing some shots not being registered
- Respawn time counter broken in Bounty mode, preventing new players join the game when server is empty
- Breathing sound keeps playing after being killed
- Walking over uneven surfaces causes accuracy loss
- Dynamite sometimes explodes immediately when the thrower is killed during mid-throw
- Dynamite effects are played when an inactive stick is dropped
- Dynamite is thrown automatically when map intermission begins, causing accidental team kills.
- Dual peacemaker and revolver fanning (any): slightly more accurate over many consecutive shots
- Smith carbine costs 35 notoriety
- Sharps reload is 15% faster