This content update adds three deathmatch maps and five UNITY vs. H.A.R.M. assault maps. In order to insure the new maps play as intended, you will need to first download the base Update version 1.002 or newer.
Below you will find descriptions of the 8 new multiplayer maps. Enjoy!
007CLUBDEAD_DM : Based on the German nightclub from the Singleplayer game, this DeathMatch map is designed to play best with 4-12 players.
008INC2001_DM : This DeathMatch map is designed for 4-12 players and features ziphooks and an extremely diverse weapon selection. The setting is the Monolith "High Tech Uber-Office Building" of the future.
009SERPENTCLAW_DM : Battle it out with between 4-12 people on the grounds of an ancient temple nestled high in the mountains of Asia.
H.A.R.M. VS. UNITY MAPS:
COLDCOLDGROUND_AM : A furious battle is being waged in the frozen wastes of the arctic between H.A.R.M. and UNITY agents. Fortunately there are snowmobiles and plenty of weapons at your disposal. This map plays best with at least 6 people.
GREATWALL_AM : Opposing bases dominate either end of a great wall. Your goal is to infiltrate the enemy base and snap photos of the secret intelligence items. This is an extremely large terrain map which features motorcycles and excellent defensive positions. Because of the large size, it is best played with at least 8 people.
OASIS_AM : Both UNITY and H.A.R.M. have established outposts in the deep desert. Each team must brave potential enemy sniper positions in order to infiltrate the competitor's base and photograph secret intelligence items. The map is designed for between 6-12 people and features lots of open terrain and plenty of motorcycles.
ORBITALDECAL_AM : UNITY and H.A.R.M. are battling for control of a space station. This smallish, interior map is designed for 4-10 people who want a lot of back and forth action.
STASI_AM : It's a dark, stormy night and H.A.R.M. and UNITY forces have simultaneously secured portions of a secret industrial complex in East Berlin. Between 4-12 players must vie to collect enemy intelligence while guarding their portion of the compound.
--The NOLF Team