Third release of the RBTT UT3 Invasion Mutator. Again, with more features, content, fixes and TWO EXTRA MONSTERS! Click read more for changes list...
Changes Revision 88:
-COMPATIBILITY WITH BATTLERPG
-Invasion compatible with BattleTRANS (translocator mutator)
-Per map wave config!
-You can have a bosswave after each wave (only if you want to)
-INFERNAL ADDED WOOT!!
-PHOENIX ADDED ZOMG!!
-LongDragon monster added, might need some more work
-Current wave number is shown on the HUD
-Administrator commands (killallmonsters, resplayer, gotonextwave)
-Added slomo mutator support
-Added instagib mutator support
-Postprocessing changes back to map's default after the blurryness dissapears (because of low health)
-You can choose in the ini file if you want to add translocator to the game
-Monsters will teleport around when you don't see them, or other way around, this way you will encounter monsters faster in big maps, but also in small maps
-Slime make BLOOP sounds when you shoot them
-Players receive messages on the screen when a mutator has been added or removed (still a bit buggy)
-When a player dies, it shows *player* is OUT