Tons of changes, see description. For more action and mayhem.
RicoMod V2.0 by: David Rico Instructions:- Simply unzip or unrar this file to your MaxPayne2 directory and then start up the game and choose "RicoModV2.0"- Enjoy
Changes:- ADDED IN GUN-KATA MOVE: After you pick up dual ingrams you gain the ability to use 'Gun-Kata' a special move which allows Max to use his dual ingrams to spray at opposite sides to cause the ultimate in action mayhem!- Altered the kick trajectory to make objects fly further and higher- Punch enemies and then kick them for that extra helping of arse-whooping!- Added Bullet time music and tweaked bullet time values (may rip this out for public release)- Tweaked the reload animations for most akimbo weapons- Punch damage animations tweaked for a more explosive bloodspray- New particle emitter creates streams of blood instead of a puff when punching someone- Grenade death animations tweaked for a more attractive death- Grenades can now kill people if they hit them directly, they bounce off then explode. - Kick now works when holding 2 handed weapons (shotguns, rifles)- Fixed grenades duplicating themselves after touching the ground.- Fixed strange grenade animations- Gun-Kata uses ingram ammo.- To get gun-kata you must first pick up the dual ingrams, then it becomes an option.- Added punch as a primary weapon - New Hud images for new weapons and attacks.- Fixed some of the new melee weapon animations. Max doesn't look retarded quite as often as he used to when he kicks.- Added new Bullet time cameras: Use gun-kata when in deep bullet time to get a view from above! Use the Punch attack in deep bullet time to see the look on the guy's face right after you popped him one!- Added "prime" function to gun-kata: Hold down you secondary attack button to ready up your dual ingrams then Walk into a room full of baddies to unleash your fury.- Tweaked kick damage to reduce the chance of setting off gas canisters when kicked (still working on improving it)- Removed player control while max performs melee attacks (this was done to remove animation glitches)- Bullet time music: Prodigy - Smack my bitch up.- Fixed bug where grenades would sometimes leave bloodstains after exploding.- Fixed bug where kick would sometimes do no damage. - Fixed bug where a grenade would be seen while punching.
Bugs and Future changes:- Find better animations for high punch, low punch, high kick, low kick.- More gun-kata moves.- Try to get around secondary weapons sometimes dissapearing after gun-kata, this was a workaround to get past engine limitations.- Add new throwing weapon: "Ninja stars"- Add new menu graphics.- New soundeffects? To be seen.- Improve on the mod graphically, i need to find a good skinner and someone who can make particles.- Add in 'adrenaline' a new special move... i will explain later!- Further tweak the effects of gun-kata moves.- More blood!- Better BT music (i know it wasn't the best song in the world)- More BT tweaks- Maybe add a new primary weapon, the revolver.- Add new maps? I need some good map designers to help me out here, i suck at MaxEd2.- Modeler? It would be great if i could get some models for new weapons.- Put something in Max's hand so it doesn't look like he's 'scratching' the enemy when he punches, maybe brass knuckles or an 8 ball.- Find a way to make gas canisters not explode when kicked.- Implement some of my new moves into the enemy AI... not sure if its possible.- Get feedback on taking away player control when in melee... will put back to way it was if not liked by community.- Replace crouch with a new move... not sure on exactly what yet.- Work on a new dual weapon system... try to see if i can perhaps allow the user to make CUSTOM combinations. (IE: 1 beretta 1 deagle)- More to come!
Credits: - MajorMistake for the new camera animations, you rock man!- Author of the "juicy kick" mod for the idea.- Remedy for the map and animations.- TerminX for some of the hud images.- The community for all the feedback i have gotten.- fyrwurxx for his HUD tutorial... helped me figure out the hud UV mappings.- Anyone else i may have forgotten. Permissions: This mod is my personal property and may only be used by other people if they ask for permission and i agree to it.I will be glad to document everything for anyone who may use this in any of their mods so long as i get credit for my work.If you would like to ask my permission to use this mod email me, David Rico, at firstname.lastname@example.orgIf you use any of the ideas or concepts seen here you must give me proper credit.If you use any snippets of my code you must give me credit. Email Bugs and suggestions to me at email@example.com