Dragon’s Dogma Walkthrough

Table of Contents

Merchants and Monsters

  1. Use the map marker to find the entrance to the Ancient Quarry. You will face a troll in the beginning which can easily be disposed of using strikes such as Brontide and Comestion.
  2. Take the path straight up until it turns extremely dark. Head down the stone steps and down the tunnel where you will run into some goblins.
  3. For the next ogre you run into, you will be able to pick up an explosive and throw him at him before initiating the fight. Turn your sound up so you can hear where the ogre is. Right around the corner from him, you will pass by an explosive. Pick it up and throw it at the ogre to give yourself a good advantage.
  4. Head up the path towards the red marker on the map, jump down the few steps into the tunnel passageway and make a right. If it’s dark in here for you, consider equipping a lantern to spot all the spiders that are running around.
  5. There are going to be a few trolls here that you will need to take out. This is best done by a patient and steady barrage of BOTH physical and magical attacks from your different pawns. Hm, maybe we should start calling them allies.
  6. Head deeper into the quarry until one of your allies points out that the path looks interesting. Observe the cracks in the rocky wall next to this area and examine them.
  7. Head all the way down the quarry path until you reach Gransys and talk to Alon.
  8. Head up towards the red map marker back inside of the quarry to locate any ogres that you may have missed killing. Talk to Alon again once you are back outside to get your reward. This will be the completion of the quest Merchants and Monsters.

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2 Comments on Dragon’s Dogma Walkthrough


On June 4, 2012 at 10:36 pm

Just wanted to point out that this isn’t actually a main quest


On June 4, 2012 at 10:37 pm

*Nameless Terror that is, not a main quest