Dungeons & Dragons Online Module 8 Storms GenCon

Turbine was in attendance at Gen Con showing off module 8 for Dungeons & Dragons Online: Stormreach.

Kate Paiz, senior producer of DDO, demonstrated the new character generation system with it’s alternate builds for each traditional archetype. She also gave an enthusiastic explanation of the new NPC hirelings that are coming out in Module 8. Yes you have to pay for them, but you have complete control over them through your HUD, like you would a pet.

…we’re doing a new kind of NPC, sort of — we call them hirelings, in that you’re able to hire an NPC character that’s your level or below, and they come in Cleric, Fighter, Rogue, kind of a variety. Sorceror as well. And you can bring them with you so that you and your best friend, who want to play a regular group on Friday, but can only go in and play a little bit, so you can have a four person party with just the two of you, so you can each bring a buddy, and now you can make some of that more difficult content a little more achieveable, so that as you go through you can go beyond that small party and solo experience without necessarily having to pick up a group

So they take a place on your HUD. You can heal them, they can heal you. You can help them. They’ll break boxes, they’ll kill monsters without any instructions from you. But they won’t zerg through the dungeon, they won’t open gates. You can ask them, “yeah, go ahead and open that gate, dude,” but you’re able to control all their behavior, so they’re working for you. And of course they cost money, right? So they actually are working for you in the fiction of the game.

Massively has the details for those who want the full story. There are also hints of the content coming up in Module 9 including some information on the raise in the D&D Online level cap and the introduction of more planar allies and enemies.

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1 Comment on Dungeons & Dragons Online Module 8 Storms GenCon


On August 18, 2008 at 1:02 pm

So, if this lets 2 people do a 4-man dungeon, maybe getting twice the loot and using hirelings would actually be preferable to a 4-man team?