Dustforce Developer Working on an FPS Called Spire
Hitbox Team, the creator of the beautiful side-scrolling platformer Dustforce, is working on an equally beautiful follow-up game that sounds like it’ll mix Dustforce’s fast-paced movement with a first-person perspective.
The game is called Spire, and according to a blog post from Hitbox Team’s Woodley Nye, it chiefly concerns players climbing a spire of “unknown origin.” Levels also will be procedurally generated, but that doesn’t mean they’ll be random — instead, Hitbox wants “an arc of experience,” so not only will the engine spit out levels created on the fly, it’ll think about how each scene interacts with each other scene. Expect to go from high-intensity action to slower-paced moments, and so on, in a rhythm that feels curated and natural.
Expect Spire to be a lot more than just running and aiming, from the sounds of things. Personally, I’m hoping for something a little more the style of Mirror’s Edge, with Dustforce’s art direction and Journey’s sense of discovery. The screens for Spire suggest that interpretation might not be far off.