E3 2007: A Closer Look at F.E.A.R.: Perseus Mandate

FEAR: Perseus Mandate ScreenshotLet me go ahead and answer your first question. It’s not the as yet unnamed F.E.A.R. 2. What is it? It’s an upcoming standalone expansion for the original game. While the PC version will be a standalone purchase, the XBox 360 version will be available as part of F.E.A.R. Files. Both of these titles are scheduled to ship this fall,and both will include multiplayer support.

While visiting Sierra’s booth here at E3, I got the chance to sit down and get a look at Perseus Mandate. If you’ve been playing F.E.A.R., you know the general formula. You’re back on the job as part of the First Encounter Assault Recon team. While searching for your missing teammates, you encounter a lot of spooky supernatural beings that are trying to kill you. Sound familiar?

One change you will notice is in the AI. Now, everyone knows that the original F.E.A.R. AI was pretty good. They would take cover, use flanking tactics, and work together to attack you in the most efficient way possible. That all remains the same, but the AI has been enhanced to do all of these even better. In addition, the AI in Perseus Mandate is even more aggressive than before.

FEAR: Perseus Mandate Screenshot 2

The game retains all of the atmosphere of the original, with the entire demo we saw taking place in a sewer tunnel. The dust and debris swirl, the gunshots flare, and all the dark ambiance fills the tunnels. Of special interest is the newest supernatural creature, known as a Shade. You only have about three seconds to kill a Shade once it appears, or it will begin to drag you down into its shadowy world.

The bottom line on Perseus Mandate is that if you liked F.E.A.R., you’ll like this. There’s nothing new or groundbreaking here, but it’s well-executed and fun to play. We couldn’t get an exact release date, but we were told that F.E.A.R. is a spooky, Halloween type of game. Hopefully that means you can look for Perseus Mandate and F.E.A.R. Files in stores around the first of November.

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6 Comments on E3 2007: A Closer Look at F.E.A.R.: Perseus Mandate


On July 13, 2007 at 8:09 pm

…Those are screens of “Extraction Point.” Are you sure you are providing an accurate representation of Perseus Mandate? I was under the impression that you are playing as a different character viewing Armacham’s events from a different perspective rather than the same Pointman.

At least, that’s what the news on fear.filefront.com said.


On July 13, 2007 at 8:22 pm

As I haven’t played all the way through Extraction Point, I’d have to take your word for it. However, these are the screenshot assets that Sierra provided to us in support of Perseus Mandate.

Additionally, your assumption is correct. You are playing as a different character. I believe there are some issues involved there with the whole Sierra / Warner Bros. dynamic that are not being fully explained.

Anyway, I appreciate you pointing it out. We’re just using the assets that were provided to us (and dated as July 10 07 shots). Weird, huh?


On July 14, 2007 at 2:42 am

Haha, okay well I didn’t mean to throw out a bash or anything, now it just comes off to me as weird that they would supply Extraction Point photos to promote Perseus Mandate.

Yeah, as far as it goes (And it’s kind of obvious considering how the beginning of Extraction Point takes place right after the events of FEAR) you’re the same pointman in EP. I’m assuming it’s this Sierra / Warner Bros issue you’re talking about that’s leading to the “different character.”

I also thought I read something about Monolith owning the rights to specific story locales and characters, whereas Vivendi owned the rights to the actual title (FEAR) of the game, so I suppose that has the most to do with the change in character for the next expansion.


On July 14, 2007 at 2:46 am

Ah, well that would make sense then, I did not mean to bash.

I assume the character change has to do with the fact that Vivendi owns the title FEAR, whereas Monolith owns the actual character, story, etc. when they were bought out by Warner Bros. Oh well, guess we’ll see how this works out.


On July 21, 2007 at 5:20 am

I can verify that those are, in fact, screens from Extraction Point. I believe you guys were provided these screens due to the promotion of FEAR files, which includes E.P. … and they are just too secretive to hand out much for Perseus Mandate yet. I myself am fairly psyched about P.M. … but that’s just to hold me over untill Monolith comes out with the still unnamed [FEAR 2], seeing as how they did all the work, sierra just has the name.


On July 21, 2007 at 5:25 am

Sorry, I meant Vivendi, not Sierra. And sweet Jesus… I swear… if Alma isn’t even in P.M. … That’ll piss me off.