E3 2007: Sony Reveals New Home Details and Upcoming Games for the Playstation Network
At Sony’s recent E3 press conference, one of the largest new products on display was their revolutionary new online community, called “Home.” It set the theme for the whole presentation, and they even opened the show with a virtual Jack Tretton taking a stroll around the main square of the community. Later Phil Harrison, president of Sony’s worldwide studios, gave an in-depth tour of Home’s different features. For a start, he showed how the community could even be run on a mobile phone, minus the 3D experience. He then just took a quick picture of the crowd with his phone. After a video presentation of some of the various “spaces” under construction for Home, he stepped into the site to stroll around one of the apartments. One of the first things he pointed out was that the photo he had just taken moments earlier was now framed and hanging on his virtual wall. He also showed how a user could take an in-game screenshot and then upload directly to a website that could be viewed on any browser. Next he demonstrated how any game could be launched from directly within Home by playing some Motor Storm online with some people that were in his virtual apartment. In the process of this, he also revealed an upcoming map for the game, called “Eagle’s Nest.”
He revealed more features later throughout the show, like how you could dress up in different outfits, such as his racing attire and Ratchet costume. He also used the Theater in Home to show off different game trailers. Each game had its own custom room with its own decorations and a video monitor that could bring up the trailer you wanted to watch.
He also discussed five upcoming games that would be available for download over the Playstation Network. The first game, called “echochrome,” he described as having “the least graphics with the most gameplay.” The game’s visuals consisted entirely of line drawings and had the player guiding a little man towards his destination. To accomplish this, you’d have to rotate the 3D sculpture he was walking on to hide obstacles and create bridges. It looked like it would make for some innovative gameplay. The next games he unveiled were Pain, where you try to cause as much collateral damage as possible with a human catapult, Wipeout HD, which was pretty much Wipeout with updated visuals, Warhawk, an online sci-fi shooter, and finally SOCOM: Confrontation.