E3 2008: Another Long Awaited Set of Assets – Disciples III: Renaissance

I have not heard anything about Disciples III: Renaissance since I interviewed Marina Vashurina back in March. Finally, today, some new assets were released for the game from the sole Russian developer at E3 and they were most definitely worth waiting for in my opinion. This is another game that has been on my radar for quite some time and it will be coming out for the PC sometime between Q4 2008 and Q1 2009. Akella is at E3 as we speak so I am sure a concrete release date will be forthcoming.

Akella’s  RPG/strategy title Disciples III: Renaissance is the third installment in the popular Disciples series and builds on the successes of the first two games by introducing a host of new features as well as the same style of gameplay that made the previous titles popular. This will be the first time in the series that the gloomy world of Disciples will be rendered in full 3D by using the Virtual Dream engine which will in turn allow players to experience this realm as it should be.

As a Lord of one of the fantastical races of Nevendaar, players must fight to restore their deity’s rule over the world by choosing one of three playable races: the Empire, the Elven Alliance and the notorious Legion of the Damned – each with its own unique units and city design. Advances have also been made in the gameplay which will allow increased fluidity in multiplayer games and less downtime when playing alone, while a new upgrade system allows the player to assign attributes to their leaders. The RPG inventory system in Disciples III has been tweaked and now includes player stats and abilities along with visual representation of character’s equipped armor, weapons and artifacts.

Check out the rest of the E3 screens here.

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