Assassin’s Creed 3 Brought to You by Annualization
Alex Hutchinson, creative director for the Assassin’s Creed series, sat down with Eurogamer last week at E3 to explain how yearly title releases following Assassin’s Creed 2 are what allowed his team to be so ambitious with 3.
Hutchinson offered a reminder that AC3 has been in the works since early 2010, and was in development by a separate group at Ubisoft even as Brotherhood and Revelations were being released.
“The core team on this one has been working at it for almost three years, which is something you can almost never get in the industry these days,” said Hutchinson. “It’s too expensive, too risky. So we need the other projects to support that kind of development – these big jumps.”
Despite my personal opinions on how stale and formulaic Assassin’s Creed was becoming due to it’s yearly release schedule, the man has a point. Both of Assassin’s Creed 2′s sequels scored well with critics and were among the best-selling video games of their respective years, bringing in tons of green for Ubisoft. But if Assassin’s Creed 3 blows everyone’s mind, could we get another spin-off trilogy? That would certainly test the mettle of even the most die-hard AC fans.