Dark Souls PC Port Won’t be Optimized for PC, Says Producer

Speaking to Eurogamer at E3 today, From Software producer Daisuke Uchiyama was honest and open about the difficulties his company has been having porting their 2011 action-RPG hit to PC. Difficulties that sounds far scarier than Ornstein, Smough, Seath the Scaleless, or any of the other terrifying bosses found throughout Dark Souls.

“To be completely honest, we’re having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC,” said Uchiyama. “First we thought it would be a breeze, but it’s turned out not to be the case. We’re still developing right now – we’re crunching right now”

He went on to say, flat-out, that his team won’t be addressing issues such as the frame rate drop in Blighttown, one of the biggest problems plaguing the console versions. Instead, Uchiyama said, “we have prioritized adding new content for both original players and new players.”

The content he speaks of is certainly noteworthy, as it will add new bosses, weapons, and areas to the game. The content will come with the PC version and will be made available for console players as DLC later this winter. Given this new information, however, I may just wait to download that stuff on Xbox, since my dream of playing my favorite game of 2011 on my PC with all the knobs turned to up to 11 has been utterly crushed.

Dark Souls: Prepare to Die edition will release on October 24th because, according to Uchiyama, “we wanted to get the PC version out as soon as possible.” Oh boy…

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3 Comments on Dark Souls PC Port Won’t be Optimized for PC, Says Producer

ReminisceMemories

On June 7, 2012 at 6:45 pm

Don’t mean to sound cruel, but it’s to be expected. Even From has hinted about it. They just don’t possess the experience to port such a HUGE game like Dark Souls in such a small time. I really believe that if they had the time, they could really use the PC capabilities to it’s full advantage, but really, we can’t complain about it. Come on, what it really matters is that the PC gamers will be able to experience the truly amazing game that is Dark Souls, and that the Souls series fanbase will grow on even bigger, so that From will be able to deliver us a [hopefully] third entry to the series.
Also, the special content is something to be hyped about. The Artorias of the Abyss content will surely grand us new hardcore experiences. Can NOT wait for it.

Kevin

On June 8, 2012 at 3:48 pm

PC gamers are a bunch of elitist snobs. I am a PC gamer. Part of being an elitist snob is we tend to be pretty uncompromising in our rage at companies who are lazy. The only reason Bethesda avoided this was because everyone knew the mod-workers would be hard at work optimizing the game.

While they’ve hinted at modding support for DS, if that doesn’t come, expect most PC gamers to just sigh and not buy it.

SXO

On June 8, 2012 at 4:03 pm

I actually do expect the game to sell relatively well, with emphasis on “relatively.” Question is whether they’ll consider those numbers worth the effort of porting any future titles.