NVIDIA: “Consoles Need to Find A Way to Stream” to Compete
Cloud gaming may just replace consoles one day.
NVIDIA’s GeForce GRID allows you to stream games straight to your tablet, smartphone, or TV, much like how you stream movies. So not only can you play games without having to buy a console, but you’re also getting PC-quality graphics.
My main concern with the concept was latency. Trying the GRID out at E3 2012, my play experience was smooth, with no discernible delay between input and execution. But what kind of internet connection was needed?
Speaking with Game Front, NVIDIA’s Jason Paul, GeForce Product Marketing Director, weighed in.
“The base requirement is 5 Mbit/s,” Paul said, “which I think, for most of the US and northern and western Europe, is pretty readily accessible. There are certainly going to be areas around the world where that is not going to be available. But I think it’ll be like wireless network or cell coverage, where it improves and expands over time to where you have pretty good, prolific coverage, and streaming is pretty viable in markets around the world. But it’ll take some time to develop.”
When asked if he believes cloud gaming technology like the GeForce GRID will replace consoles, Paul offered a tacit affirmation: “Consoles will need to find a way to stream.”
We also asked Paul for his take on whether or not PC gaming is dying.
“Developers would be leaving too much on the table if they stopped developing for PC,” Paul said. “Skyrim has high-definition mods. Arkham City on PC makes use of DirectX 11. Developers recognize what the PC has to offer; Battlefield 3 was designed for PC, then ported to console.”
Do you think streaming can replace consoles?