EA Confirms No Mod Tools Planned for Battlefield 3
This morning, we’re more than a little sad, because we’ve learned that EA has confirmed that they have no plans to release mod tools for Battlefield 3. In an interview with German magazine GameStar, EA senior VP Patrick Soderlund had this to say on the subject of mod tools:
If you look at the Frostbite engine, and how complex it is, it’s going to be very difficult for people to mod the game because of the nature of the set up of levels, of the destruction and all those things. It’s quite tricky. So we think it’s going to be too big of a challenge for people to make a mod.
The last we heard, DICE was still considering whether or not to release tools for the game, and had confirmed that if they did release mod tools, they wouldn’t be in the same vein as those for Battlefield 2.
I highly doubt that modders couldn’t come to grips with the engine with a little practice. In the past, modders have created some of the best stuff on game engines. Mods like Desert Combat, Point of Existence, Red Orchestra, and others all came from folks tinkering with tools. It’s a shame that BF3 players won’t have that same opportunity.