EA Lays Off Devs in L.A., Montreal as Part of ‘Console Transition’
Electronic Arts announced that it would be laying off employees in Los Angeles and Montreal today as part of “console transitions,” with rumors suggesting one studio might be shut down.
As Polygon reports, EA released a statement about the restructuring, basically noting that new consoles require lots of new training and team redeployment — and that sometimes leads to layoffs.
“Thousands of our existing employees have been retrained and redeployed to work on the new platforms and initiatives,” the statement reads. “But when it is not possible to redeploy a team, we soften the tough decisions with assistance. This week we let some people go in Los Angeles, Montreal as well as in some smaller locations. These are good people and we have offered outplacement services and severance packages to ease their transition to a new job.”
Some rumors were flying around Twitter, suggesting that EA Montreal / Visceral Montreal would be shuttered as part of the restructuring. The studio is currently working on Army of Two: Devil’s Cartel.
According to a statement from EA to Polygon, however, EA Montreal / Visceral Montreal is being restructured without being completely shutdown. Or at least, that seems to be the implication of the somewhat vague statement:
“Today EA internally announced some adjustments to select development teams to align staff and skills against priority growth areas, including new technologies and mobile. Many employees are being retrained for new positions; however a small number will be released. These are great, talented people and we wish them well. EA is growing globally, and we expect our headcount to increase this year.
“EA Montreal is a key development studio where our long-term plan is to sharpen our teams’ focus on console and mobile games.”
We’ve reached out to EA for further clarification and will update as more information becomes available.