EA Licenses Unity Engine for 3-6 Years

The Unity Engine is best known for its browser- and phone-based games (and for being at the center of Google’s gaming push), but perhaps it’s really hitting the big time now, as EA has signed a deal that will allow all its developers to make use of the engine for the next several years. The Engine has come a long way since its beginnings in 2007, and it now works with pretty much every platform imaginable, most notably the PS3 and Xbox 360, and Unity’s current demo reel shows what appears to be AAA-quality capabilities, and that’s a fact Unity CEO David Helgason pointed out in the announcement: “Unity’s ability to straddle from the highest-end productions to the littlest development teams is something we’re immensely proud of.”

EA VP Richard Hilleman said this, as well: “We have spent a lot of years looking at development assets of all kinds. Unity represents one of the deepest commitments we have ever made.” That sounds like EA is going to try to milk this deal for all it’s worth, and it makes one wonder what this means, if anything, for EA’s use of the Unreal Engine. I won’t pretend to know the upper limits of Unity’s capabilities, but if it indeed is ready for use on “the highest-end productions,” then you’d think they’d want to use Unity for everything while they have this unlimited license.

If you’re still curious about Unity, you can head over to their sit and see what they’ve got, or you can just watch their demo reel, which I have courteously embedded below.

Unity Spring 2010 Highlight Reel from Unity3D on Vimeo.

via Gamasutra

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