EA Says Command & Conquer Actually Will Have Single Player

Thanks to player demand, upcoming free-to-play version of Command & Conquer will include some form of single-player content, according to Electronic Arts President of Labels Frank Gibeau.

Speaking with Polygon, Gibeau said the free-to-play model allows for the game to adapt to player demand, and having single-player was something that was in very high demand among players. Originally, the game — which used to be known as Command & Conquer Generals 2 — was supposed to be an online-only, multiplayer-only experience. A lot of people were none too happy about that, given Command & Conquer’s single-player history, and it seems as though EA was paying attention (or that the Internet was too loud to be ignored).

“Our intention with Command & Conquer is to create a triple-A experience,” Gibeau said in an interview with Polygon. “And by that I mean we’re using Frostbite tech, we’re using very high-end graphics.

“Does that mean it’s not going to have single-player? No, that’s something we’ve obviously heard loud and clear that is important to people. The beauty of free-to-play, is that we can adjust and adapt to what we’re hearing as opposed to, ‘I’m sorry, it’s two months from ship and it is what it is.’ It’s a very different model because you don’t have to build as much. You build in response to your audience.”

Gibeau said EA’s decision to go free-to-play with Command & Conquer was based on the belief that it would allow the game to attract the biggest audience. The game will still follow the fiction of Generals 2, he said, and the vision currently has it eventually incorporating units from the Red Alert and the Tiberium series.

“Our goal is to evolve the service in response to what people want and that’s the beauty of free-to-play: You build as you receive information from your audience,” Gibeau said. “When you build a premium game you have to go way in the hole, in terms of spending out a lot of money building a certain experience and then putting it out there to see how people respond.”

Though many players have negative connotations attached to the notion of free-to-play, believing it to be of a lower standard of quality, Gibeau said he thinks Command & Conquer will be able to change players’ minds, which is why the publisher is using high-quality graphics with the Frostbite 2 engine. He also said that if it makes sense to port the game to Xbox Live or the Playstation Network, EA is open to doing so.

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5 Comments on EA Says Command & Conquer Actually Will Have Single Player

David

On September 10, 2012 at 9:36 am

Still doesn’t inspire a lot of confidence for it, if the single player is only being thrown in as an afterthought. Here’s hoping that they actually do something with it, but not really expecting anything at this point.

Eddie

On September 10, 2012 at 10:07 am

I’m sorry but there’s a lot more to a triple-A game than using a high-end graphics engine

folklore

On September 10, 2012 at 3:18 pm

EA has already burned the bridge. Keep digging your hole, your bound bury yourself eventually EA. I only hope CnC franchise is picked up from the wreck by some one who cares.

psycros

On September 10, 2012 at 5:41 pm

How do you not “dig a hole” when developing a free game? You’re not guaranteed any more ROI than you would be with a subscription if the product sucks – and this *is* EA we’re talking about. Even if the game is great, people need to have some idea if its worth their time and money. The best move would be putting this latest C&C into retail channels as with earlier titles so its in every Wal-Mart. At the same time EA would have either a downloadable demo, free trial version or (at the very least) an extended public beta. Why have the majority of studios forgotten these incredibly effective methods for building hype and marketing a game?? I hope EA plans to give players a “try before you buy” option because otherwise their done before they start. Do they think people who won’t pay a $15 monthly fee are interested in a $50-60 game, sight unseen?

Menthro

On September 10, 2012 at 6:41 pm

“The game will still follow the fiction of Generals 2, he said, and the vision currently has it eventually incorporation units from the Red Alert and the Tiberium series.”

No EA! BAD EA! All three universes, with the exception of Red Alert 1, are DISTINCT UNIVERSES THAT DO NOT CROSS PATHS IT!. NO NO NO NO!