EA Spouse: EA Doesn’t Get Enough Credit
Presenting at GDC 2013 last week, Erin Hoffman explained that EA’s efforts to improve quality of life for its employees have gone largely unnoticed.
In 2004, Hoffman posted a LiveJournal account of forced overtime and brutal working conditions at Electronic Arts under the handle “EA Spouse.” Since then, Hoffman and other EA devs have said that the publisher has made significant strides to improve quality of life for its employees. Hoffman spoke to the major reformation observed at EA:
“To me they’ve learned one of the biggest quality of life lessons in the industry, but nobody really focuses on it.”
Does this news change your opinion of EA at all?
via GI International