EA Spouse: EA Doesn’t Get Enough Credit

Presenting at GDC 2013 last week, Erin Hoffman explained that EA’s efforts to improve quality of life for its employees have gone largely unnoticed.

In 2004, Hoffman posted a LiveJournal account of forced overtime and brutal working conditions at Electronic Arts under the handle “EA Spouse.” Since then, Hoffman and other EA devs have said that the publisher has made significant strides to improve quality of life for its employees. Hoffman spoke to the major reformation observed at EA:

“To me they’ve learned one of the biggest quality of life lessons in the industry, but nobody really focuses on it.”

EA Labels president Frank Gibeau recently stated his belief that the company’s survival has been a rare achievement.

Does this news change your opinion of EA at all?


via GI International

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5 Comments on EA Spouse: EA Doesn’t Get Enough Credit

Mike

On April 2, 2013 at 10:06 am

“Presenting at GDC 2013 last week, Erin Hoffman explained that EA’s efforts to improve quality of life for its employees have gone largely unnoticed.”

I DON’T GIVE A ABOUT YOUR WORKING CONDITIONS YOU !

Why should I give you credit for putting a daycare in the office when your reputation is , no one except your fanboys like you, you destroy franchises right and left, you spit in the face of consumers, and you force multiplayer on everything (Mass Effect, Sim City). The day your company is liquidated is the day we as gamers rejoice.

gasmaskangel

On April 2, 2013 at 10:36 am

I am willing to commend EA for its work in both improving the working conditions of it’s employees, and for its acceptance and policy of reaching out to the GBLT community, however that does not excuse every other terrible policy it enacts, especially its seeming commitment to being the most consumer unfriendly company it can be, the insistence of slapping an online component onto everything for some insane reason or another, the constant attempt to relieve consumers of all of their money, the homogenizing of games like Dead Space and Mass Effect into the same third person shooter sludge, or the fact that anytime anyone with any authority at EA makes a statement to the gaming press I feel the urge to strangle them.

TheDog

On April 2, 2013 at 10:39 am

Yeah, right. It’s like someone who’s on trial for murder, using the “but I donated to the cancer foundation” argument. Good for you, but you’re still a murdering but_head.

sep

On April 2, 2013 at 12:25 pm

Who gives a crap about your working conditions.

R.J.

On April 2, 2013 at 12:36 pm

I’m with gasmaskangel on this. This is good for the employees, but it doesn’t do anything to help customer relations, which continue to be very poor. And like TheDog mentioned, a few good things behind the scenes don’t really make up for the stuff that directly impacts customers.