EA Will Not Remove SimCity’s Always Online Requirement

In the wake of SimCity‘s problems, customers have began a petition to request that EA take the game offline and allow it to be playable without its always-online requirement. SimCity’s online connectivity is the source of many of the game’s current problems, which have prevented players from being able to play the game.

In spite of customer requests, EA isn’t budging on its stance and intends to keep the game’s always-online requirements. EA Maxis general manager Lucy Bradshaw took to Twitter this afternoon to field questions from the community.

One of the most common questions to her was whether the company would create an offline mode for players unable to play the game. She responded to the negative.

Bradshaw elaborated (via Polygon) that the developers would be unable to make an offline mode for SimCity “without a significant amount of engineering work by our team.” “The game was designed for MP, we sim the entire region on the server so this is just not possible,” she wrote.

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5 Comments on EA Will Not Remove SimCity’s Always Online Requirement


On March 9, 2013 at 1:42 pm

And these companies seem to wonder why they aren’t making money like they use to. Next thing you know these people will wanna get stupid laws passed to regulate the internet and continue to treat consumers like sheep. Oops.


On March 9, 2013 at 1:58 pm

Wow. It’s almost like an always online multiplayer focused iteration of Simcity was a terrible idea from the start. What a shocker.

I wonder if EA was paying any attention at all during the whole fiasco with Diablo III? Probably not.


On March 9, 2013 at 3:10 pm

It just seems like EA decided to make a knockoff of CitiesXL because they liked the whole “persistent world for building cities” thing. They engineered the game to be online only, so don’t expect them to fix it anytime soon. They’ll probably release a handful of DLCs before they actually get around to offlining the thing. In fact, the “Offline Mode” will likely be one of the DLCs.


On March 10, 2013 at 2:13 pm

The idea that that solo play is not possible is garbage, they could allow you to run the sever locally. Sure you couldn’t host 100000 players on it, but this notion that its simply not possible is evasive BS. There are plenty of games that were/are designed for MP, and they do exactly what I just mentioned: Let you run your own damn server.

This no more an MMO than spore was.

My money is betting they just don’t want to let loose their server code as they then lose their incredibly tight control.


On March 10, 2013 at 7:14 pm

“We have no intention of offlining SimCity any time soon but we’ll look into that as part of our earning back your trust efforts.”

Translated from the original bulls#!t:

“When we realize that only early adopters were foolish enough to pay for this crippled junk, we’ll try floating some kind of pseudo offline option, and when *that* doesn’t save us we’ll go full panic mode, eliminate the always-connected DRM and run a 30% off Steam sale.”