Editorial: Devil May Throw Your Controller
The hype of Devil May Cry 4 finally got to me and I have been playing the game for the past few days. As a newcomer to the series, I had no past hands on experience with the Devil May Cry games. When it comes to gaming, I love challenges, even when they get a little frustrating. It’s been a very long time since I threw a controller out of frustration. DMC 4 caused me to throw my game controller for the first time since Battletoads on the NES.
For the most part, I play all of my games on hard modes when possible and always skip the tutorials. I really just like to figure out games on my own. After getting crushed at the end the second level of this game, I tossed my controller across the room and then went back and played with the tutorial to see where I went wrong. I was pleasantly surprised to catch on to the fact that this game was actually difficult and button mashing wasn’t going to cut it. For whatever reason, I wasn’t attracted to the series in the past, but I am now considering swinging by the nearest used game store and picking up the old PS2 games.
Devil May Cry 4 is certainly not a perfect game, but it offers enough challenge to keep gamers like myself happy. I have always felt that games have gotten too easy in this modern age. It was certainly a pleasant surprise and it almost gave me a feeling of nostalgia for the video games of old. Although the game is incredibly fun and challenging to play, the camera angles are an undesirable frustration. Sometimes the camera will change angles mid jump and other times it will switch to where you can’t even see the enemy attacking you. Navigating around the levels takes some time to get used to as well, considering the camera angle will flip on you and sometimes you end up running back the direction you just came from without realizing it.
Unfortunately, I think the camera angle problems will be a permanent mark on this otherwise awesome game. While I certainly hate the frustration the angles bring me, I love the frustration I get from all-out tough gameplay.