Elder Scrolls Online Will Have Single Player Campaign
So guess what: In addition to the multiplayer campaign of The Elder Scrolls Online, the upcoming MMO version of the much-lauded RPG series, there will also be a single-player campaign.
As Director Matt Firor told Game Informer, the idea is to make sure the game is exciting to players as they run through the most important story bits. Here’s a quote from the video interview: “The last thing you want to do is have the final confrontation with Mehrunes Dagon as he’s stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him because they’re on the same quest.”
So it sounds like there will be portions of the game geared toward being addressed in a single player way, without being out in the world with other players. As Destructoid points out, that’s a lot like what Star Wars: The Old Republic does — the game uses instances to separate players so that the story feels immediate and unique to them. Only one player of the class whose story is being delivered can enter those instances at a time.
To me, this whole single player MMO idea is a bit dubious. What’s the point of playing an MMO — and paying a subscription fee — if you’re just going to play it alone? Already toeing the line with me is SWTOR, which keeps me engaged because I really do dig the story, but I never play with others. Basically, I’m paying a subscription to an RPG.
Feels like we could be on a slippery slope here, and I don’t like the gaping Sarlacc pit at the bottom. What do you guys think?